Summoners War: Sky Arena Wiki

Dark Minotauros - Kamatau

Grade:

Type: HP

Obtainable from: Light and Darkness Scroll, Temple of Wishes

Devilmons: Feed it with 10 Minotauros [Do not use Devilmons]

Awaken bonus: Leader skill: Increases the HP of ally monsters with Dark attribute by 30%.

Essences to awaken:

15 Mid Darkness 10 Low Darkness 10 Mid Magic 5 Low Magic

Skills

Leader Skill

Increases the HP of ally monsters with Dark attribute by 30%.

Headbutt (380%)

Attacks with the horns and provokes for 1 turn with a 50% chance. The provoke effect is guaranteed if the attack lands as a Critical Hit.

+ Lv.2 Damage +5%

+ Lv.3 Harmful Effect Rate +5%

+ Lv.4 Damage +10%

+ Lv.5 Harmful Effect Rate +10%

+ Lv.6 Harmful Effect Rate +10%

+ Lv.7 Damage +15%

Slaughter (610%)

Attacks with an axe and recovers 20% HP. Additionally, if the enemy dies by the attack, your HP is recovered by 25% of the enemy's MAX HP. (Reusable in 3 turns)

+ Lv.2 Damage +5%

+ Lv.3 Damage +10%

+ Lv.4 Damage +10%

+ Lv.5 Cooltime Turn -1

Exile (Passive)

Increases your Attack Power by 100% and your Attack power increases additionally as your HP decreases. You won't be able to receive any beneficial effects during battle. [Automatic Effect]

Stats

Stat Priority : Crit R%, Crit D%, Hp%

Base stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
98 15% 50% 15% 0%

Level Stars HP Atk Def
25 3 Min: 1860
Max: 3345
Min: 121
Max: 218
Min: 119
Max: 214
30 4 Min: 2670
Max: 4545
Min: 175
Max: 297
Min: 171
Max: 291
35 5 Min: 3630
Max: 6180
Min: 238
Max: 404
Min: 233
Max: 396
40 6 Min: 4935
Max: 8400
Min: 323
Max: 549
Min: 316
Max: 538
Awaken stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
99 15% 50% 15% 0%

Level Stars HP Atk Def
25 3 Min: 2220
Max: 3990
Min: 131
Max: 236
Min: 121
Max: 218
30 4 Min: 3195
Max: 5430
Min: 189
Max: 321
Min: 175
Max: 297
35 5 Min: 4350
Max: 7380
Min: 257
Max: 436
Min: 238
Max: 404
40 6 Min: 5910
Max: 10050
Min: 349
Max: 593
Min: 323
Max: 549

RATING

Dungeon
Farming
Arena Offense
Arena Defense
Guild War Offense
Guild War Defense
ToA

RUNES

EARLY RUNES
( Atk% / Atk% / Atk% )
Atk%
Atk%
Atk%
LATE RUNES
( Atk% / Crit D% / Atk% )
Atk%
Crit D%
Atk%