Summoners War: Sky Arena Wiki

Dark Harpu - Seren

Grade:

Type: Attack

Obtainable from: Light and Darkness Scroll, Secret Dungeon, Temple of Wishes

Devilmons: Feed it with 14 Harpu [Do not use Devilmons]

Awaken bonus: Leader Skill (Increases the defense of ally monsters with Dark Attribute by 25%)

Essences to awaken:

5 Low Magic 15 Low Magic 5 Low Magic 10 Low Magic

Skills

Leader Skill

Increases the Defense of ally monsters with Dark attribute by 25%.

Blackout Kick (190%)

Performs a ruthless combo, kicking the enemy 2 times. Each attack has a 50% chance of decreasing the enemy's Attack Power for 2 turn.

+ Lv.2 Damage +5%

+ Lv.3 Harmful Effect Rate +5%

+ Lv.4 Damage +5%

+ Lv.5 Harmful Effect Rate +5%

+ Lv.6 Damage +10%

+ Lv.7 Harmful Effect Rate +10%

Deadly Dart (190%)

Throws sharp feathers to attack the enemy and prevents them from recovering their HP for 2 turns. (Reusable in 4 turns)

+ Lv.2 Damage +5%

+ Lv.3 Damage +10%

+ Lv.4 Damage +10%

+ Lv.5 Cooltime Turn -1

Violent Friends (200%)

Calls out some violent friends to gang up on one enemy to attack 4 times and weakens the defense for 2 turns with a 30% chance for each attack. (Reusable in 4 turns)

+ Lv.2 Damage +10%

+ Lv.3 Damage +10%

+ Lv.4 Damage +10%

+ Lv.5 Cooltime Turn -1

Stats

Stat Priority : Crit R%, Crit D%, Atk%

Base stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
103 15% 50% 15% 0%

Level Stars HP Atk Def
25 3 Min: 1860
Max: 3345
Min: 126
Max: 227
Min: 114
Max: 205
30 4 Min: 2670
Max: 4545
Min: 182
Max: 309
Min: 164
Max: 279
35 5 Min: 3630
Max: 6180
Min: 247
Max: 420
Min: 223
Max: 379
40 6 Min: 4935
Max: 8400
Min: 336
Max: 571
Min: 304
Max: 516
Awaken stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
104 15% 50% 15% 0%

Level Stars HP Atk Def
25 3 Min: 1965
Max: 3540
Min: 145
Max: 262
Min: 124
Max: 223
30 4 Min: 2835
Max: 4815
Min: 209
Max: 356
Min: 178
Max: 303
35 5 Min: 3855
Max: 6540
Min: 285
Max: 484
Min: 242
Max: 412
40 6 Min: 5235
Max: 8895
Min: 387
Max: 659
Min: 329
Max: 560

RATING

Dungeon
Farming
Arena Offense
Arena Defense
Guild War Offense
Guild War Defense
ToA

RUNES

EARLY RUNES
( Atk% / Atk% / Atk% )
Atk%
Atk%
Atk%
LATE RUNES
( Atk% / Crit D% / Atk% )
Atk%
Crit D%
Atk%