Summoners War: Sky Arena Wiki

Dark Lizardman - Devinodon

Grade:

Type: Defense

Obtainable from: Light and Darkness Scroll, Temple of Wishes

Devilmons: Feed it with 11 Lizardman [Do not use Devilmons]

Awaken bonus: Increases Accuracy by 25%.

Essences to awaken:

15 Mid Darkness 10 Low Darkness 10 Mid Magic 5 Low Magic

Skills

Poisonous Teeth ((80%+130%))

Attacks the enemy 2 times and weakens the enemy's Defense and inflicts Continuous Damage for 2 turns with a 15% chance with each attack. The Attack Power increases according to Defense.

+ Lv.2 Damage +5%

+ Lv.3 Damage +5%

+ Lv.4 Harmful Effect Rate +5%

+ Lv.5 Damage +5%

+ Lv.6 Harmful Effect Rate +5%

+ Lv.7 Damage +10%

Poisonous Whirlwind (270%)

Attacks all enemies dealing damage proportionate to your Defense and inflicts Continuous Damage for 3 turns with a 50% chance. The damage of this skill will increase by 30% for each harmful effect on the enemy. (Reusable in 4 turns)

+ Lv.2 Damage +10%

+ Lv.3 Harmful Effect Rate +10%

+ Lv.4 Damage +10%

+ Lv.5 Harmful Effect Rate +10%

+ Lv.6 Cooltime Turn -1

Camouflage (Passive)

Increases the enemy's chances of landing a Glancing Hit by 30% and counterattacks with a 15% chance. [Automatic Effect]

Stats

Stat Priority : Crit R%, Crit D%, Def%

Base stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
102 15% 50% 15% 0%

Level Stars HP Atk Def
25 3 Min: 1860
Max: 3345
Min: 114
Max: 205
Min: 126
Max: 227
30 4 Min: 2670
Max: 4545
Min: 164
Max: 279
Min: 182
Max: 309
35 5 Min: 3630
Max: 6180
Min: 223
Max: 379
Min: 247
Max: 420
40 6 Min: 4935
Max: 8400
Min: 304
Max: 516
Min: 336
Max: 571
Awaken stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
103 15% 50% 15% 25%

Level Stars HP Atk Def
25 3 Min: 1995
Max: 3600
Min: 131
Max: 236
Min: 136
Max: 244
30 4 Min: 2880
Max: 4905
Min: 189
Max: 321
Min: 196
Max: 333
35 5 Min: 3915
Max: 6660
Min: 257
Max: 436
Min: 266
Max: 452
40 6 Min: 5325
Max: 9060
Min: 349
Max: 593
Min: 362
Max: 615

RATING

Dungeon
Farming
Arena Offense
Arena Defense
Guild War Offense
Guild War Defense
ToA

RUNES

EARLY RUNES
( Def% / Def% / Def% )
Def%
Def%
Def%
LATE RUNES
( Def% / Crit D% / Def% )
Def%
Crit D%
Def%