Summoners War: Sky Arena Wiki

Dark Magical Archer - Bethony

Grade:

Type: Attack

Obtainable from: Light and Darkness Scroll, Temple of Wishes

Devilmons: Feed it with 14 Magical Archers [Do not use Devilmons]

Awaken bonus: Increases Attack Speed by 15.

Essences to awaken:

20 Mid Darkness 5 Low Darkness 15 Mid Magic 5 Low Magic

Skills

Leader Skill

Increases the Attack Power of ally monsters with Dark attribute by 35%.

Magic Arrow (370%)

Attacks the enemy with a magical arrow which casts various harmful effects according to the attribute relation between you and the enemy. The damage of this effect increases by 15% for each harmful effect on the enemy.

+ Lv.2 Damage +5%

+ Lv.3 Damage +5%

+ Lv.4 Damage +5%

+ Lv.5 Damage +5%

+ Lv.6 Damage +10%

Wedge Arrow (290%)

Drives in a wedge into all enemies, decreasing their Attack Speed for 2 turns with a 50% chance. (Reusable in 4 turns)

+ Lv.2 Damage +5%

+ Lv.3 Damage +10%

+ Lv.4 Damage +10%

+ Lv.5 Cooltime Turn -1

Shadow Arrow

Attacks consecutively with 2 arrows. Each attack has a 30% chance to ignore the enemy's Defense. Increases the chance by 15% for each harmful effect granted on the enemy. (Reusable in 4 turns)

+ Lv.2 Damage +10%

+ Lv.3 Damage +10%

+ Lv.4 Damage +10%

+ Lv.5 Damage +10%

+ Lv.6 Cooltime Turn -1

Stats

Stat Priority : Crit R%, Crit D%, Atk%

Base stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
104 15%

Level Stars HP Atk Def
30 4 Min: 2415
Max: 4095
Min: 272
Max: 463
Min: 143
Max: 244
35 5 Min: 3285
Max: 5565
Min: 371
Max: 630
Min: 195
Max: 331
40 6 Min: 4455
Max: 7575
Min: 504
Max: 856
Min: 265
Max: 450
Awaken stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
120 15%

Level Stars HP Atk Def
30 4 Min: 2880
Max: 4905
Min: 293
Max: 499
Min: 143
Max: 244
35 5 Min: 3915
Max: 6660
Min: 399
Max: 678
Min: 195
Max: 331
40 6 Min: 5325
Max: 9060
Min: 542
Max: 922
Min: 265
Max: 450

RATING

Dungeon
Farming
Arena Offense
Arena Defense
Guild War Offense
Guild War Defense
ToA

RUNES

EARLY RUNES
( Atk% / Atk% / Atk% )
Atk%
Atk%
Atk%
LATE RUNES
( Atk% / Crit D% / Atk% )
Atk%
Crit D%
Atk%