Summoners War: Sky Arena Wiki

Fire Beast Hunter - Nangrim

Grade:

Type: Attack

Obtainable from: Unknown Scroll, Mystical Scroll, Mystical Summon, Social Summon, Fire Scroll, Secret Dungeon

Devilmons: Feed it with 9 Beast Hunter [Do not use Devilmons]

Awaken bonus: Leader Skill: Increase the Accuracy of ally monsters in the Dungeons by 26%

Essences to awaken:

15 Mid Fire 10 Low Fire 10 Mid Magic 5 Low Magic

Skills

Leader Skill

Increases the Accuracy of ally monsters in the Dungeons by 26%.

Aim Body (370%)

Attacks an enemy to inflict damage that ignores all damage reduction effects.

+ Lv.2 Damage +5%

+ Lv.3 Damage +5%

+ Lv.4 Damage +5%

+ Lv.5 Damage +5%

+ Lv.6 Damage +10%

Aim Weak Spot (550%)

Attacks an enemy to disturb HP recovery for 2 turns. Leaves the Branding Effect for 2 turns if the target has higher MAX HP than that of yours. (Reusable in 3 turns)

+ Lv.2 Damage +10%

+ Lv.3 Damage +10%

+ Lv.4 Damage +10%

+ Lv.5 Cooltime Turn -1

Hawk's Eye (Passive)

Inflicts damage that ignores the target's Defense with a 20% chance with every attack. The chance increases by 15% for every harmful effect granted on the target, up to 50%. [Automatic Effect]

Stats

Stat Priority : Crit R%, Crit D%, Atk%

Base stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
99 15% 50% 15% 0%

Level Stars HP Atk Def
25 3 Min: 1785
Max: 3210
Min: 138
Max: 249
Min: 107
Max: 192
30 4 Min: 2565
Max: 4365
Min: 199
Max: 339
Min: 154
Max: 261
35 5 Min: 3495
Max: 5940
Min: 271
Max: 460
Min: 209
Max: 355
40 6 Min: 4740
Max: 8070
Min: 368
Max: 626
Min: 284
Max: 483
Awaken stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
100 15% 50% 15% 0%

Level Stars HP Atk Def
25 3 Min: 1890
Max: 3405
Min: 160
Max: 288
Min: 114
Max: 205
30 4 Min: 2730
Max: 4635
Min: 230
Max: 392
Min: 164
Max: 279
35 5 Min: 3705
Max: 6300
Min: 314
Max: 533
Min: 223
Max: 379
40 6 Min: 5040
Max: 8565
Min: 426
Max: 725
Min: 304
Max: 516

RATING

Dungeon
Farming
Arena Offense
Arena Defense
Guild War Offense
Guild War Defense
ToA

RUNES

EARLY RUNES
( Atk% / Atk% / Atk% )
Atk%
Atk%
Atk%
LATE RUNES
( Atk% / Crit D% / Atk% )
Atk%
Crit D%
Atk%