Summoners War: Sky Arena Wiki

Light Dragon - Zerath

Grade:

Type: HP

Obtainable from: Light and Darkness Scroll, Temple of Wishes

Devilmons: 11 Devilmons

Awaken bonus: Increase ability: Increases Resistance by 25%.

Essences to awaken:

20 High Light 10 Mid Light 15 High Magic 5 Mid Magic

Skills

Leader Skill

Increases the Critical Rate of ally monsters by 24%.

Holy Bolt (1.7*{ATK})

Shoots a light arrow at the enemy. This attack will deal more damage according to your MAX HP.

+ Lv.2 Damage +5%

+ Lv.3 Damage +10%

+ Lv.4 Damage +15%

Holy Light

Calls upon the holy power of light, healing all allies by 15% of their HP and also removing 2 harmful effects from each ally. Light attribute allies will receive doubled amount of healing. (Reusable in 4 turns)

+ Lv.2 Recovery +10%

+ Lv.3 Recovery +10%

+ Lv.4 Recovery +10%

+ Lv.5 Cooltime Turn -1

Armageddon (65%)

Redistributes the HP of all enemies, excluding the Boss, and sacrifices half of your current HP to deal damage proportionate to the sacrificed HP to all enemies. (Reusable in 6 turns)

+ Lv.2 Damage +10%

+ Lv.3 Damage +10%

+ Lv.4 Cooltime Turn -1

Stats

Stat Priority : Crit R%, Crit D%, Atk%

Base stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
95 15% 50% 15% 0%

Level Stars HP Atk Def
35 5 Min: 5700
Max: 9690
Min: 238
Max: 404
Min: 238
Max: 404
40 6 Min: 7755
Max: 13170
Min: 323
Max: 549
Min: 323
Max: 549
Awaken stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
96 15% 50% 40% 0%

Level Stars HP Atk Def
35 5 Min: 6630
Max: 11265
Min: 242
Max: 412
Min: 242
Max: 412
40 6 Min: 9015
Max: 15315
Min: 329
Max: 560
Min: 329
Max: 560

RATING

Dungeon
Farming
Arena Offense
Arena Defense
Guild War Offense
Guild War Defense
ToA

RUNES

EARLY RUNES
( Atk% / Atk% / Atk% )
Atk%
Atk%
Atk%
LATE RUNES
( Hp% / Crit D% / Hp% )
Hp%
Crit D%
Hp%