Summoners War: Sky Arena Wiki

Dark Harpy - Hellea

Grade:

Type: Attack

Obtainable from: Light and Darkness Scroll, Temple of Wishes

Devilmons: Feed it with 17 Harpy [Do not use Devilmons]

Awaken bonus: New Skill: Acquire [Sign of Death]

Essences to awaken:

15 Mid Darkness 10 Low Darkness 10 Mid Magic 5 Low Magic

Skills

Leader Skill

Increases the Attack Power of ally monsters with Dark attribute by 30%.

Rat Hunt (370%)

Attacks an enemy with fierce kicks to weaken the enemy's Defense for 2 turns with a 50% chance.

+ Lv.2 Harmful Effect Rate +10%

+ Lv.3 Damage +10%

+ Lv.4 Harmful Effect Rate +10%

+ Lv.5 Damage +10%

+ Lv.6 Harmful Effect Rate +10%

+ Lv.7 Damage +10%

Fox Hunt (270%)

Attacks the enemy with 2 consecutive kicks and stuns the enemy for 1 turn if you get a Critical Hit. (Reusable in 3 turns)

+ Lv.2 Damage +10%

+ Lv.3 Damage +10%

+ Lv.4 Damage +10%

+ Lv.5 Damage +10%

+ Lv.6 Cooltime Turn -1

Sign of Death (820%)

Attacks an enemy, dealing damage, decreasing the enemy's Defense and applying a Branding Effect for 2 turns. (Reusable in 5 turns)

+ Lv.2 Damage +10%

+ Lv.3 Damage +10%

+ Lv.4 Damage +10%

+ Lv.5 Cooltime Turn -1

+ Lv.6 Cooltime Turn -1

Stats

Stat Priority : Crit R%, Crit D%, Atk%

Base stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
103 15% 50% 15% 0%

Level Stars HP Atk Def
25 3 Min: 1605
Max: 2880
Min: 155
Max: 279
Min: 102
Max: 183
30 4 Min: 2310
Max: 3915
Min: 223
Max: 380
Min: 147
Max: 250
35 5 Min: 3135
Max: 5325
Min: 304
Max: 517
Min: 200
Max: 339
40 6 Min: 4260
Max: 7245
Min: 413
Max: 703
Min: 271
Max: 461
Awaken stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
104 15% 50% 15% 0%

Level Stars HP Atk Def
25 3 Min: 1680
Max: 3015
Min: 177
Max: 319
Min: 112
Max: 201
30 4 Min: 2415
Max: 4095
Min: 255
Max: 434
Min: 161
Max: 273
35 5 Min: 3285
Max: 5565
Min: 347
Max: 589
Min: 219
Max: 371
40 6 Min: 4455
Max: 7575
Min: 471
Max: 801
Min: 297
Max: 505

RATING

Dungeon
Farming
Arena Offense
Arena Defense
Guild War Offense
Guild War Defense
ToA

RUNES

EARLY RUNES
( Atk% / Atk% / Atk% )
Atk%
Atk%
Atk%
LATE RUNES
( Atk% / Crit D% / Atk% )
Atk%
Crit D%
Atk%