Fire Grim Reaper - Sath
Grade:
Type: Attack
Obtainable from: Unknown Scroll, Mystical Scroll, Mystical Summon, Fire Scroll, Social Summon
Devilmons: Feed it with 12 Grim Reaper [Do not use Devilmons]
Awaken bonus: Leader skill: Increases the Attack Power of ally monsters with Fire attribute by 30%.
Essences to awaken:
                                                            
                                15 Mid Fire
                                                            
                                10 Low Fire
                                                            
                                10 Low Magic
                                                            
                                5 Low Magic
                                                    
Skills
                                Leader Skill                             
Increases the Attack Power of ally monsters with Fire attribute by 30%.
                                Grim Scythe                                     (320%)
                                                            
Reaps the life of enemy with a deadly scythe. Acquires additional turn if the enemy dies.
+ Lv.2 Damage +5%
+ Lv.3 Damage +5%
+ Lv.4 Damage +5%
+ Lv.5 Damage +10%
+ Lv.6 Damage +15%
                                Deadly Swing                                     (220%)
                                                            
Inflicts damage to all enemies with a deadly scythe. Always lands a Critical Hit if the enemy's HP is 30% or lower. (Reusable in 4 turns)
+ Lv.2 Damage +5%
+ Lv.3 Damage +10%
+ Lv.4 Damage +10%
+ Lv.5 Cooltime Turn -1
                                Living Hell                                     (320%)
                                                            
Creates a living hell for the enemies and inflicts Constant Damage and disturbs the enemy's HP recovery for 3 turns. (Reusable in 5 turns)
+ Lv.2 Damage +10%
+ Lv.3 Damage +10%
+ Lv.4 Cooltime Turn -1
                                Leader Skill                             
Increase the Attack Power of ally monsters with Fire attribute by 30%
                                Grim Scythe                                     (4.4*{ATK})
                                                            
Reaps the life of the enemy with a deadly scythe. Acquires an additional turn if the enemy dies.
+ Damage +5%
+ Damage +15%
                                Deadly Swing                                     (2.7*{ATK})
                                                            
Attacks all enemies with a deadly scythe and inflicts Continuous Damage for 2 turns. Always lands a Critical Hit if the enemy's HP is 30% or lower. (Reusable in 3 turns).
+ Damage +20%
                                Living Hell (Passive)                             
Increases the amount of damage all allies and enemies receive from Continuous Damage by two times. Disturbs the HP recovery for 2 turns with a 50% chance and inflicts Continuous Damage if you attack an enemy on your turn. [Automatic Effect]
+ Effect Rate +10%
+ Effect Rate +15%
Stats
Stat Priority : SPD; EFF%; CRIT DMG%; CRIT Rate%
| Speed | Crit. Rate | Crit. Damage | Resistance | Accuracy | 
|---|---|---|---|---|
| 90 | 15% | 50% | 15% | 0% | 
| Level | Stars | HP | Atk | Def | 
|---|---|---|---|---|
| 25 | 3 | Min: 1920 Max: 3465  | 
                                            Min: 148 Max: 266  | 
                                            Min: 87 Max: 157  | 
                                        
| 30 | 4 | Min: 2775 Max: 4725  | 
                                            Min: 213 Max: 362  | 
                                            Min: 126 Max: 214  | 
                                        
| 35 | 5 | Min: 3780 Max: 6420  | 
                                            Min: 290 Max: 492  | 
                                            Min: 171 Max: 291  | 
                                        
| 40 | 6 | Min: 5130 Max: 8730  | 
                                            Min: 394 Max: 670  | 
                                            Min: 232 Max: 395  | 
                                        
| Speed | Crit. Rate | Crit. Damage | Resistance | Accuracy | 
|---|---|---|---|---|
| 91 | 15% | 50% | 15% | 0% | 
| Level | Stars | HP | Atk | Def | 
|---|---|---|---|---|
| 25 | 3 | Min: 1890 Max: 3405  | 
                                            Min: 182 Max: 327  | 
                                            Min: 92 Max: 166  | 
                                        
| 30 | 4 | Min: 2730 Max: 4635  | 
                                            Min: 262 Max: 446  | 
                                            Min: 133 Max: 226  | 
                                        
| 35 | 5 | Min: 3705 Max: 6300  | 
                                            Min: 356 Max: 605  | 
                                            Min: 181 Max: 307  | 
                                        
| 40 | 6 | Min: 5040 Max: 8565  | 
                                            Min: 484 Max: 823  | 
                                            Min: 245 Max: 417  | 
                                        
RATING
RUNES