Fire Horus - Duamutef
Grade:
Type: Defense
Obtainable from: Mystical Scroll, Mystical Summon, Temple of Wishes, Fire Scroll, Legendary Scroll
Devilmons: 13 Devilmons or use other Horus
Awaken bonus: Leader skill: Increases the HP of ally monsters in the Arena by 33%.
Essences to awaken:
12 High Fire 15 Mid Fire 7 High Magic 15 Mid Magic
Skills
Leader Skill
Increases the HP of ally monsters in the Arena by 33%.
Overpower (380%)
Deals damage to an enemy and with a 50% chance, decreases its Attack Bar by 30%.
+ Lv.2 Damage +5%
+ Lv.3 Harmful Effect Rate +5%
+ Lv.4 Damage +10%
+ Lv.5 Harmful Effect Rate +10%
+ Lv.6 Damage +10%
+ Lv.7 Harmful Effect Rate +15%
Defensive Stance
Increases the Defense of all allies for 2 turns, and decreases the chance of them receiving Critical Hits. (Reusable in 5 turns)
+ Lv.2 Cooltime Turn -1
+ Lv.3 Cooltime Turn -1
Strategic Prevention (300%+300%)
Attacks an enemy, absorbing 30% of its Attack Bar and stunning it for 1 turn with a 70% chance. The damage of this skill increases accordingly to your Defense. (Reusable in 4 turns)
+ Lv.2 Damage +10%
+ Lv.3 Harmful Effect Rate +10%
+ Lv.4 Damage +10%
+ Lv.5 Harmful Effect Rate +20%
+ Lv.6 Cooltime Turn -1
Stats
Stat Priority : Crit R%, Crit D%, Def%
Speed | Crit. Rate | Crit. Damage | Resistance | Accuracy |
---|---|---|---|---|
101 | 15% | 50% | 15% | 0% |
Level | Stars | HP | Atk | Def |
---|---|---|---|---|
30 | 4 | Min: 2730 Max: 4635 |
Min: 189 Max: 321 |
Min: 206 Max: 351 |
35 | 5 | Min: 3705 Max: 6300 |
Min: 257 Max: 436 |
Min: 280 Max: 476 |
40 | 6 | Min: 5040 Max: 8565 |
Min: 349 Max: 593 |
Min: 381 Max: 648 |
Speed | Crit. Rate | Crit. Damage | Resistance | Accuracy |
---|---|---|---|---|
102 | 15% | 50% | 15% | 0% |
Level | Stars | HP | Atk | Def |
---|---|---|---|---|
30 | 4 | Min: 2985 Max: 5085 |
Min: 199 Max: 339 |
Min: 230 Max: 392 |
35 | 5 | Min: 4065 Max: 6900 |
Min: 271 Max: 460 |
Min: 314 Max: 533 |
40 | 6 | Min: 5520 Max: 9390 |
Min: 368 Max: 626 |
Min: 426 Max: 725 |
RATING
RUNES