Summoners War: Sky Arena Wiki

Fire Paladin - Ophilia

Grade:

Type: HP

Obtainable from: Mystical Scroll, Mystical Summon, Temple of Wishes, Fire Scroll, Legendary Scroll

Devilmons: 10 Devilmon (Do not use other Paladins)

Awaken bonus: Strengthen skill [Justice Strike]

Essences to awaken:

20 High Fire 10 Mid Fire 15 High Magic 5 Mid Magic

Skills

Leader Skill

Increases the Defense of ally monsters Guild Battles by 44%.

Justice Strike (400%)

Attacks and stuns the enemy for 1 turn with a 15% chance.

+ Lv.2 Damage +5%

+ Lv.3 Harmful Effect Rate +5%

+ Lv.4 Damage +10%

+ Lv.5 Harmful Effect Rate +10%

+ Lv.6 Damage +15%

Justice Strike (130%+18%)

Attacks and stuns the enemy for 1 turn with a 15% chance. You'll gain immunity for 1 turn afterwards. This attack will deal more damage according to your MAX HP.

+ Lv.2 Damage +5%

+ Lv.3 Harmful Effect Rate +5%

+ Lv.4 Damage +10%

+ Lv.5 Harmful Effect Rate +10%

+ Lv.6 Damage +15%

Prayer of Protection

Removes all harmful effects on the ally and makes the ally invincible for 1 turn. (Reusable in 5 turns)

+ Lv.2 Cooltime Turn -1

+ Lv.3 Cooltime Turn -1

Cry of Threat (20%)

Creates a shield that's proportionate to 20% your HP on all allies for 2 turns and activates Threat state while the enemy attacks 3 times. The enemy can only attack the target under the Threat state when using the attack skill. (Reusable in 6 turns)

+ Lv.2 Cooltime Turn -1

+ Lv.3 Cooltime Turn -1

+ Lv.4 Cooltime Turn -1

Stats

Stat Priority : Spd, Hp%, Res%

Base stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
101 15% 50% 15% 0%

Level Stars HP Atk Def
35 5 Min: 4770
Max: 8115
Min: 261
Max: 444
Min: 276
Max: 468
40 6 Min: 6495
Max: 11040
Min: 355
Max: 604
Min: 375
Max: 637
Awaken stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
102 15% 50% 15% 0%

Level Stars HP Atk Def
35 5 Min: 5415
Max: 9195
Min: 276
Max: 468
Min: 290
Max: 492
40 6 Min: 7365
Max: 12510
Min: 375
Max: 637
Min: 394
Max: 670

RATING

Dungeon
Farming
Arena Offense
Arena Defense
Guild War Offense
Guild War Defense
ToA

RUNES

EARLY RUNES
LATE RUNES