Summoners War: Sky Arena Wiki

Fire Taoist - Gunpyeong

Grade:

Type: Attack

Obtainable from: Unknown Scroll, Mystical Scroll, Mystical Summon, Social Summon, Fire Scroll

Devilmons: Feed it with 13 Taoist [Do not use Devilmons]

Awaken bonus: Increases Critical Rate by 15%

Essences to awaken:

20 Mid Fire 5 Low Fire 15 Mid Magic 5 Low Magic

Skills

Fake Attack (370%)

Performs an unpredictable attack and decreases the target's Attack Power for 1 turn. This attack will also increase the target's chance of landing a Glancing Hit for 1 turn if this attack lands as a Critical Hit.

+ Lv.2 Damage +5%

+ Lv.3 Damage +5%

+ Lv.4 Damage +5%

+ Lv.5 Damage +10%

+ Lv.6 Damage +10%

Burning Desert (140%)

Attacks all enemies 2 times with a sandstorm and decreases the attack gauge by 30% with a 30% chance for each attack. (Reusable in 4 turns)

+ Lv.2 Damage +10%

+ Lv.3 Damage +10%

+ Lv.4 Damage +10%

+ Lv.5 Cooltime Turn -1

Flame of Ascension (270%)

Attacks the enemy 3 times with an inferno and deals substantial damage. Each attack has a 30% chance of increasing the cooldown of the target's skills by 1 turn each. (Reusable in 4 turns)

+ Lv.2 Damage +5%

+ Lv.3 Damage +10%

+ Lv.4 Damage +10%

+ Lv.5 Cooltime Turn -1

Stats

Stat Priority : Crit R%, Crit D%, Atk%

Base stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
103 15% 50% 15% 0%

Level Stars HP Atk Def
25 3 Min: 1710
Max: 3075
Min: 133
Max: 240
Min: 116
Max: 209
30 4 Min: 2460
Max: 4185
Min: 192
Max: 327
Min: 168
Max: 285
35 5 Min: 3345
Max: 5685
Min: 261
Max: 444
Min: 228
Max: 387
40 6 Min: 4560
Max: 7740
Min: 355
Max: 604
Min: 310
Max: 527
Awaken stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
104 30% 50% 15% 0%

Level Stars HP Atk Def
25 3 Min: 1860
Max: 3345
Min: 153
Max: 275
Min: 124
Max: 223
30 4 Min: 2670
Max: 4545
Min: 220
Max: 374
Min: 178
Max: 303
35 5 Min: 3630
Max: 6180
Min: 299
Max: 509
Min: 242
Max: 412
40 6 Min: 4935
Max: 8400
Min: 407
Max: 692
Min: 329
Max: 560

RATING

Dungeon
Farming
Arena Offense
Arena Defense
Guild War Offense
Guild War Defense
ToA

RUNES

EARLY RUNES
( Atk% / Atk% / Atk% )
Atk%
Atk%
Atk%
LATE RUNES
( Atk% / Crit D% / Atk% )
Atk%
Crit D%
Atk%