Summoners War: Sky Arena Wiki

Light Ninja - Gin

Grade:

Type: Attack

Obtainable from: Light and Darkness Scroll, Temple of Wishes

Devilmons: 12 Devilmons or use other Ninja

Awaken bonus: Leader skill: Increases the Attack Speed of ally monsters with Light attribute by 30%.

Essences to awaken:

10 High Light 20 Mid Light 5 High Magic 15 Mid Magic

Skills

Leader Skill

Increases the Attack Speed of ally monsters with Light attribute by 30%.

Ninja Stars (380%)

Throws ninja stars to attack and inflicts Continuous Damage for 1 turn. This attack will deal more damage according to your Attack Speed.

+ Lv.2 Damage +5%

+ Lv.3 Damage +5%

+ Lv.4 Damage +10%

+ Lv.5 Damage +10%

Slicing Winds ((Spd+150)/0.5)%)

Inflicts great damage by slashing the enemy with the energy of the sword and reduces the enemy's Attack Bar by 50%. The damage of this skill increases according to the Attack Speed.

+ Lv.2 Damage +5%

+ Lv.3 Damage +10%

+ Lv.4 Damage +10%

+ Lv.5 Cooltime Turn -1

Sensation (210%)

Blows up a ray of light to inflict damage 2 times to all enemies. Each attack has a 50% chance to increase the enemy's chances of landing a Glancing Hit for 3 turns. (Reusable in 5 turns)

+ Lv.2 Damage +10%

+ Lv.3 Damage +10%

+ Lv.4 Damage +10%

+ Lv.5 Cooltime Turn -1

Stats

Stat Priority : Crit R%, Crit D%, Atk%

Base stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
106 15% 50% 15% 0%

Level Stars HP Atk Def
30 4 Min: 2625
Max: 4455
Min: 241
Max: 410
Min: 161
Max: 273
35 5 Min: 3570
Max: 6060
Min: 328
Max: 557
Min: 219
Max: 371
40 6 Min: 4845
Max: 8235
Min: 446
Max: 758
Min: 297
Max: 505
Awaken stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
107 15% 50% 15% 0%

Level Stars HP Atk Def
30 4 Min: 2985
Max: 5085
Min: 265
Max: 452
Min: 164
Max: 279
35 5 Min: 4065
Max: 6900
Min: 361
Max: 613
Min: 223
Max: 379
40 6 Min: 5520
Max: 9390
Min: 491
Max: 834
Min: 304
Max: 516

RATING

Dungeon
Farming
Arena Offense
Arena Defense
Guild War Offense
Guild War Defense
ToA

RUNES

EARLY RUNES
( Atk% / Atk% / Atk% )
Atk%
Atk%
Atk%
LATE RUNES
( Atk% / Crit D% / Atk% )
Atk%
Crit D%
Atk%