Summoners War: Sky Arena Wiki

Water Barbaric King - Aegir

Grade:

Type: Attack

Obtainable from: Mystical Scroll, Mystical Summon, Temple of Wishes, Water Scroll, Legendary Scroll

Devilmons: 13 Devilmons or use other Barbaric Kings

Awaken bonus: Increases Accuracy by 25%.

Essences to awaken:

10 High Water 20 Mid Water 5 High Magic 15 Mid Magic

Skills

Leader Skill

Increases the HP of ally monsters Guild Battles by 33%.

Penalty (380%)

Attacks the enemy with an axe to inflict 2 Continuous Damage effects for 1 turn with a 50% chance.

+ Lv.2 Damage +5%

+ Lv.3 Damage +5%

+ Lv.4 Harmful Effect Rate +10%

+ Lv.5 Damage +10%

+ Lv.6 Damage +10%

Wrathful Attack (620%)

Attacks an enemy with a wrathful axe, leaving a Branding Effect for 2 turns, and increasing your Attack Bar by 50%. The target with the Branding Effect will receive 25% increased damage.

+ Lv.2 Damage +5%

+ Lv.3 Damage +10%

+ Lv.4 Damage +10%

+ Lv.5 Cooltime Turn -1

Confiscate (400%)

Attacks the enemy 2 times, with each strike having a 75% chance to steal 1 beneficial effect from the enemy. Absorbs the Attack Bar by 50% each if you attack the enemy with no beneficial effects. When this attack is on cool down, your Attack Speed increas

+ Lv.2 Damage +5%

+ Lv.3 Damage +10%

+ Lv.4 Damage +10%

+ Lv.5 Cooltime Turn -1

Stats

Stat Priority : Crit R%, Crit D%, Atk%

Base stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
102 15% 50% 15% 0%

Level Stars HP Atk Def
30 4 Min: 2985
Max: 5085
Min: 203
Max: 345
Min: 175
Max: 297
35 5 Min: 4065
Max: 6900
Min: 276
Max: 468
Min: 238
Max: 404
40 6 Min: 5520
Max: 9390
Min: 375
Max: 637
Min: 323
Max: 549
Awaken stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
103 15% 50% 15% 25%

Level Stars HP Atk Def
30 4 Min: 3240
Max: 5520
Min: 230
Max: 392
Min: 182
Max: 309
35 5 Min: 4425
Max: 7500
Min: 314
Max: 533
Min: 247
Max: 420
40 6 Min: 6000
Max: 10215
Min: 426
Max: 725
Min: 336
Max: 571

RATING

Dungeon
Farming
Arena Offense
Arena Defense
Guild War Offense
Guild War Defense
ToA

RUNES

EARLY RUNES
( Atk% / Crit R% / Atk% )
Atk%
Crit R%
Atk%
LATE RUNES
( Atk% / Crit D% / Atk% )
Atk%
Crit D%
Atk%