Summoners War: Sky Arena Wiki

Water Ifrit - Theomars

Grade:

Type: Attack

Obtainable from: Guild Shop

Devilmons: 10 Devilmons

Awaken bonus: Increases Critical Rate by 15%.

Essences to awaken:

20 High Water 10 Mid Water 15 High Magic 5 Mid Magic

Skills

Leader Skill

Increases the Critical Rate of ally monsters by 24%.

Mega Smash ((Spd+210))

Attacks with magical powers and inflicts continuous damage for 2 turns with a 50% chance. The damage increases according to Attack Speed.

+ Lv.2 Damage +5%

+ Lv.3 Harmful Effect Rate +10%

+ Lv.4 Damage +10%

+ Lv.5 Damage +10%

+ Lv.6 Harmful Effect Rate +15%

Triple Crush (190%)

Attacks the enemy 3 times with magic and weakens the Defense for 2 turns with a 50% chance for each attack. (Reusable in 3 turns)

+ Lv.2 Harmful Effect Rate +5%

+ Lv.3 Damage +10%

+ Lv.4 Harmful Effect Rate +5%

+ Lv.5 Damage +10%

+ Lv.6 Harmful Effect Rate +10%

Elemental King (Passive)

Always gains attribute advantage when attacking an enemy. When you receive fatal attacks, you will be immune to death for 1 turn. [Automatic effect] (Reusable in 10 turns)

Stats

Stat Priority : Crit R%, Crit D%, Spd

Base stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
99 15% 50% 15% 0%

Level Stars HP Atk Def
35 5 Min: 4350
Max: 7380
Min: 314
Max: 533
Min: 252
Max: 428
40 6 Min: 5910
Max: 10050
Min: 426
Max: 725
Min: 342
Max: 582
Awaken stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
100 30% 50% 15% 0%

Level Stars HP Atk Def
35 5 Min: 4710
Max: 7995
Min: 356
Max: 605
Min: 257
Max: 436
40 6 Min: 6390
Max: 10875
Min: 484
Max: 823
Min: 349
Max: 593

RATING

Dungeon
Farming
Arena Offense
Arena Defense
Guild War Offense
Guild War Defense
ToA

RUNES

EARLY RUNES
LATE RUNES