Summoners War: Sky Arena Wiki

Water Penguin Knight - Toma

Grade:

Type: Attack

Obtainable from: Unknown Scroll, Mystical Scroll, Mystical Summon, Social Summon, Temple of Wishes, Water Scroll

Devilmons: Feed it with 13 Penguin Knight [Do not use Devilmons]

Awaken bonus: New skill: Acquire [Crush Iceberg]

Essences to awaken:

15 Mid Water 10 Low Water 10 Mid Magic 5 Low Magic

Skills

Leader Skill

Increases the HP of ally monsters with Water attribute by 30%.

Honorable Attack (370%)

Charges to attack and stuns the enemy for 1 turn with a 20% chance.

+ Lv.2 Damage +5%

+ Lv.3 Harmful Effect Rate +10%

+ Lv.4 Damage +10%

+ Lv.5 Harmful Effect Rate +10%

+ Lv.6 Damage +10%

+ Lv.7 Harmful Effect Rate +10%

Start Battle

Attacks an enemy 2 times with a swift charge, with each attack decreasing the Attack Speed and Defense for 2 turns. (Reusable in 3 turns)

+ Lv.2 Damage +10%

+ Lv.3 Damage +10%

+ Lv.4 Damage +10%

+ Lv.5 Cooltime Turn-1

Crush Iceberg

Gathers power for a strong, fast charge. The critical rate increases to 100% if the enemy's defense is weakened. (Reusable in 4 turns)

+ Lv.2 Damage +10%

+ Lv.3 Damage +10%

+ Lv.4 Cooltime Turn -1

Stats

Stat Priority : Crit R%, Crit D%, Atk%

Base stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
104 15% 50% 15% 0%

Level Stars HP Atk Def
25 3 Min: 1815
Max: 3270
Min: 136
Max: 244
Min: 107
Max: 192
30 4 Min: 2625
Max: 4455
Min: 196
Max: 333
Min: 154
Max: 261
35 5 Min: 3570
Max: 6060
Min: 266
Max: 452
Min: 209
Max: 355
40 6 Min: 4845
Max: 8235
Min: 362
Max: 615
Min: 284
Max: 483
Awaken stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
105 15% 50% 15% 0%

Level Stars HP Atk Def
25 3 Min: 1965
Max: 3540
Min: 155
Max: 279
Min: 114
Max: 205
30 4 Min: 2835
Max: 4815
Min: 223
Max: 380
Min: 164
Max: 279
35 5 Min: 3855
Max: 6540
Min: 304
Max: 517
Min: 223
Max: 379
40 6 Min: 5235
Max: 8895
Min: 413
Max: 703
Min: 304
Max: 516

RATING

Dungeon
Farming
Arena Offense
Arena Defense
Guild War Offense
Guild War Defense
ToA

RUNES

EARLY RUNES
( Atk% / Crit D% / Atk% )
Atk%
Crit D%
Atk%
LATE RUNES
( Atk% / Crit D% / Atk% )
Atk%
Crit D%
Atk%