Summoners War: Sky Arena Wiki

Wind Harg - Raviti

Grade:

Type: Support

Obtainable from: Mystical Scroll, Mystical Summon, Temple of Wishes, Legendary Scroll, Wind Scroll

Devilmons: 15 Devilmons or use other Harg

Awaken bonus: Increases Accuracy by 25%.

Essences to awaken:

20 High Wind 5 Mid Wind 15 High Magic 5 Mid Magic

Skills

Leader Skill

Increases the Defense of ally monsters by 20%.

Breeze (350%)

Attacks the target and increases the Attack Bar of the ally with the lowest Attack Bar by 15%.

+ Lv.2 Damage +5%

+ Lv.3 Damage +5%

+ Lv.4 Damage +5%

+ Lv.5 Damage +5%

+ Lv.6 Damage +10%

+ Lv.7 Damage +10%

Wood Vine (200%+320%)

Attacks the enemy, decreases the target's Attack Bar by 50% with a 70% chance, and decreases the target's Attack Speed for 2 turns with a 70% chance. This attack will deal more damage according to your Defense. (Reusable in 4 turns)

+ Lv.2 Harmful Effect Rate +5%

+ Lv.3 Damage +10%

+ Lv.4 Harmful Effect Rate +10%

+ Lv.5 Damage +10%

+ Lv.6 Harmful Effect Rate +15%

+ Lv.7 Cooltime Turn -1

Deer's Song (250%)

Removes all harmful effects on all allies and grants Immunity on the allies with no harmful effects to be removed for 2 turns. Afterwards, creates a shield that's proportionate to your Defense on all allies for 3 turns. (Reusable in 5 turns)

+ Lv.2 Shield +10%

+ Lv.3 Shield +10%

+ Lv.4 Cooltime Turn -1

Stats

Stat Priority : Hp%, Spd, Def%

Base stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
104 15% 50% 15% 0%

Level Stars HP Atk Def
30 4 Min: 3135
Max: 5340
Min: 164
Max: 279
Min: 203
Max: 345
35 5 Min: 4275
Max: 7260
Min: 223
Max: 379
Min: 276
Max: 468
40 6 Min: 5805
Max: 9885
Min: 304
Max: 516
Min: 375
Max: 637
Awaken stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
105 15% 50% 15% 25%

Level Stars HP Atk Def
30 4 Min: 3345
Max: 5700
Min: 168
Max: 285
Min: 237
Max: 404
35 5 Min: 4560
Max: 7755
Min: 228
Max: 387
Min: 323
Max: 549
40 6 Min: 6195
Max: 10545
Min: 310
Max: 527
Min: 439
Max: 747

RATING

Dungeon
Farming
Arena Offense
Arena Defense
Guild War Offense
Guild War Defense
ToA

RUNES

EARLY RUNES
( Spd / Def% / Def% )
Spd
Def%
Def%
LATE RUNES
( Def% / Def% / Def% )
Def%
Def%
Def%