Summoners War: Sky Arena Wiki

Wind Pioneer - Pungbaek

Grade:

Type: HP

Obtainable from: Mystical Scroll, Mystical Summon, Temple of Wishes, Wind Scroll, Legendary Scroll

Devilmons: 13 Devilmons

Awaken bonus: Increases Critical Rate by 15%

Essences to awaken:

20 High Wind 10 Mid Wind 15 High Magic 5 Mid Magic

Skills

Leader Skill

Increases the Critical Rate of ally monsters by 24%.

Yin Yang Attack (360%+9%)

Attacks the enemy with the power of Yin and Yang and puts the enemy to sleep for 2 turns with a 20% chance. The damage increases according to your MAX HP.

+ Lv.2 Damage +5%

+ Lv.3 Damage +5%

+ Lv.4 Harmful Effect Rate +5%

+ Lv.5 Damage +10%

+ Lv.6 Damage +10%

North Star's Wisdom (300%)

Attacks the enemy 2 times with each attack having a 75% chance to remove a beneficial effect at the enemy and a 75% chance to block the beneficial effects granted on the target for 2 turns. This attack won't land as Glancing Hits. (Reusable in 4 turns)

+ Lv.2 Damage +5%

+ Lv.3 Damage +10%

+ Lv.4 Damage +10%

+ Lv.5 Cooltime Turn -1

+ Lightning of Cycle

+ 870% (435%) Lightning of Cycle: Attacks the

Lightning of Cycle (800%)

Attacks the enemy with a powerful lightning. Inflicts half of the damage you inflicted on all other enemies. If you defeat an enemy with your first attack, the damage inflicted on other enemies will be increased by 30%. (Reusable in 4 turns)

+ Lv.2 Damage +10%

+ Lv.3 Damage +10%

+ Lv.4 Damage +10%

+ Lv.5 Cooltime Turn -1

Stats

Stat Priority : Crit R%, Crit D%, Atk%

Base stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
102 15% 50% 15% 0%

Level Stars HP Atk Def
35 5 Min: 4485
Max: 7635
Min: 290
Max: 492
Min: 266
Max: 452
40 6 Min: 6105
Max: 10380
Min: 394
Max: 670
Min: 362
Max: 615
Awaken stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
103 30% 50% 15% 0%

Level Stars HP Atk Def
35 5 Min: 5130
Max: 8715
Min: 333
Max: 565
Min: 252
Max: 428
40 6 Min: 6975
Max: 11850
Min: 452
Max: 769
Min: 342
Max: 582

RATING

Dungeon
Farming
Arena Offense
Arena Defense
Guild War Offense
Guild War Defense
ToA

RUNES

EARLY RUNES
( Atk% / Atk% / Atk% )
Atk%
Atk%
Atk%
LATE RUNES
( Atk% / Crit D% / Atk% )
Atk%
Crit D%
Atk%