Summoners War: Sky Arena Wiki

Wind Salamander - Lukan

Grade:

Type: Defense

Obtainable from: Unknown Scroll, Social Summon, Secret Dungeon, Tamor Desert

Devilmons: Feed it with 15 Salamanders [Do not use Devilmons]

Awaken bonus: New Skill: [Regenerate]

Essences to awaken:

20 Low Wind 2 Mid Magic 10 Low Magic

Skills

Lightning Shock (350%)

Attack the enemy and weakens their Attack for 2 turn with a 50% chance.

+ Lv.2 Harmful Effect Rate +10%

+ Lv.3 Damage +10%

+ Lv.4 Harmful Effect Rate +10%

+ Lv.5 Damage +10%

+ Lv.6 Harmful Effect Rate +10%

+ Lv.7 Damage +10%

Sandstorm (250+280%)

Attacks the enemy with a gust of dust storm and deals Continuous Damage for 3 turns. This attack will deal more damage according to your Defense. (Reusable in 3 turns)

+ Lv.2 Damage +10%

+ Lv.3 Damage +10%

+ Lv.4 Damage +10%

+ Lv.5 Cooltime Turn -1

Regenerate (30%+)

Removes the harmful effects on itself and recovers HP accordingly to the number of effects removed. (Reusable in 5 turns)

+ Lv.2 Recovery +10%

+ Lv.3 Recovery +10%

+ Lv.4 Recovery +10%

+ Lv.5 Cooltime Turn -1

Stats

Stat Priority : Crit R%, Crit D%, Atk%

Base stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
98 15% 50% 15% 0%

Level Stars HP Atk Def
20 2 Min: 975
Max: 1860
Min: 77
Max: 145
Min: 73
Max: 139
25 3 Min: 1485
Max: 2685
Min: 116
Max: 209
Min: 112
Max: 201
30 4 Min: 2145
Max: 3660
Min: 168
Max: 285
Min: 161
Max: 273
35 5 Min: 2925
Max: 4965
Min: 228
Max: 387
Min: 219
Max: 371
40 6 Min: 3975
Max: 6750
Min: 310
Max: 527
Min: 297
Max: 505
Awaken stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
99 15% 50% 15% 0%

Level Stars HP Atk Def
20 2 Min: 1050
Max: 1995
Min: 85
Max: 161
Min: 85
Max: 161
25 3 Min: 1605
Max: 2880
Min: 128
Max: 231
Min: 128
Max: 231
30 4 Min: 2310
Max: 3915
Min: 185
Max: 315
Min: 185
Max: 315
35 5 Min: 3135
Max: 5325
Min: 252
Max: 428
Min: 252
Max: 428
40 6 Min: 4260
Max: 7245
Min: 342
Max: 582
Min: 342
Max: 582

RATING

Dungeon
Farming
Arena Offense
Arena Defense
Guild War Offense
Guild War Defense
ToA

RUNES

EARLY RUNES
( Atk% / Atk% / Atk% )
Atk%
Atk%
Atk%
LATE RUNES
( Atk% / Crit D% / Atk% )
Atk%
Crit D%
Atk%