Summoners War: Sky Arena Wiki

Dark Battle Mammoth - Basalt

Grade:

Type: Defense

Obtainable from: Light and Darkness Scroll, Temple of Wishes

Devilmons: Feed it with 13 Battle Mammoth [Do not use Devilmons]

Awaken bonus: Leader Skill: Increases the Defense of ally monsters with Dark attribute by 30%.

Essences to awaken:

15 Mid Darkness 10 Low Darkness 10 Mid Magic 5 Low Magic

Skills

Leader Skill

Increases the Defense of ally monsters with Dark attribute by 30%.

Battle Charge (370%)

Charges towards the enemy to inflict damage and provokes for 1 turn with a 50% chance.

+ Lv.2 Harmful Effect Rate +10%

+ Lv.3 Damage +10%

+ Lv.4 Harmful Effect Rate +10%

+ Lv.5 Damage +10%

+ Lv.6 Harmful Effect Rate +10%

+ Lv.7 Damage +10%

Polar Roar (15%)

Recovers the HP of all allies with an energizing roar and increases the defense for 2 turns. The recovery amount is proportionate to my MAX HP. (Reusable in 4 turns)

+ Lv.2 Recovery +10%

+ Lv.3 Recovery +10%

+ Lv.4 Cooltime Turn -1

Hell Stomp (460%)

Inflicts damage to all enemies proportionate to my defense and decreases the attack gauge by 35%. (Reusable in 4 turns)

+ Lv.2 Damage +5%

+ Lv.3 Damage +10%

+ Lv.4 Damage +10%

+ Lv.5 Cooltime Turn -1

Stats

Stat Priority : Crit R%, Crit D%, Hp%

Base stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
98 15% 50% 15% 0%

Level Stars HP Atk Def
25 3 Min: 1995
Max: 3600
Min: 87
Max: 157
Min: 143
Max: 258
30 4 Min: 2880
Max: 4905
Min: 126
Max: 214
Min: 206
Max: 351
35 5 Min: 3915
Max: 6660
Min: 171
Max: 291
Min: 280
Max: 476
40 6 Min: 5325
Max: 9060
Min: 232
Max: 395
Min: 381
Max: 648
Awaken stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
99 15% 50% 15% 0%

Level Stars HP Atk Def
25 3 Min: 2175
Max: 3930
Min: 97
Max: 175
Min: 158
Max: 284
30 4 Min: 3135
Max: 5340
Min: 140
Max: 238
Min: 227
Max: 386
35 5 Min: 4275
Max: 7260
Min: 190
Max: 323
Min: 309
Max: 525
40 6 Min: 5805
Max: 9885
Min: 258
Max: 439
Min: 420
Max: 714

RATING

Dungeon
Farming
Arena Offense
Arena Defense
Guild War Offense
Guild War Defense
ToA

RUNES

EARLY RUNES
( Hp% / Hp% / Hp% )
Hp%
Hp%
Hp%
LATE RUNES
( Def% / Crit D% / Def% )
Def%
Crit D%
Def%