Summoners War: Sky Arena Wiki

Dark Cow Girl - Cassie

Grade:

Type: Attack

Obtainable from: Event

Devilmons: Feed it with 13 Cow Girls [Do not use devilmons on them!]

Awaken bonus: Increases Critical Rate by 15%

Essences to awaken:

15 Mid Darkness 10 Low Darkness 10 Mid Magic 5 Low Magic

Skills

Leader Skill

Increases the Attack Power of ally monsters by 18%.

Cross Fire (125%)

Shoots 3 projectiles, with each projectile having a 30% chance to slow Attack Speed for 2 turns.

+ Lv.2 Damage +5%

+ Lv.3 Harmful Effect Rate +10%

+ Lv.4 Damage +10%

+ Lv.5 Harmful Effect Rate +10%

+ Lv.6 Damage +10%

Defeat Wild Dog (150%)

Attacks the surrounding enemies 2 times and removes beneficial effects granted on the enemies with a 50% chance each. Increases your Attack Bar by 10% each when you land a Critical Hit. (Reusable in 4 turns)

+ Lv.2 Damage +5%

+ Lv.3 Damage +10%

+ Lv.4 Damage +10%

+ Lv.5 Cooltime Turn -1

Devil’s Bullet (370%)

Attacks the enemy with a forbidden bullet and inflicts damage that ignores all damage reduction effects. Increases your critical damage by 50% when you land a Critical Hit. (Reusable in 4 turns)

+ Lv.2 Damage +10%

+ Lv.3 Damage +10%

+ Lv.4 Damage +10%

+ Lv.5 Cooltime Turn -1

Stats

Stat Priority : Crit R%, Crit D%, Atk%

Base stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
101 15% 50% 15% 0%

Level Stars HP Atk Def
25 3 Min: 1710
Max: 3075
Min: 145
Max: 262
Min: 104
Max: 188
30 4 Min: 2460
Max: 4185
Min: 209
Max: 356
Min: 150
Max: 255
35 5 Min: 3345
Max: 5685
Min: 285
Max: 484
Min: 204
Max: 347
40 6 Min: 4560
Max: 7740
Min: 387
Max: 659
Min: 278
Max: 472
Awaken stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
102 30% 50% 15% 0%

Level Stars HP Atk Def
25 3 Min: 1890
Max: 3405
Min: 170
Max: 306
Min: 104
Max: 188
30 4 Min: 2730
Max: 4635
Min: 244
Max: 416
Min: 150
Max: 255
35 5 Min: 3705
Max: 6300
Min: 333
Max: 565
Min: 204
Max: 347
40 6 Min: 5040
Max: 8565
Min: 452
Max: 769
Min: 278
Max: 472

RATING

Dungeon
Farming
Arena Offense
Arena Defense
Guild War Offense
Guild War Defense
ToA

RUNES

EARLY RUNES
( Atk% / Atk% / Atk% )
Atk%
Atk%
Atk%
LATE RUNES
( Atk% / Crit D% / Atk% )
Atk%
Crit D%
Atk%