Summoners War: Sky Arena Wiki

Water Cow Girl - Sera

Grade:

Type: Attack

Obtainable from: Guild Shop

Devilmons: Feed it with 14 Cow Girls [Do not use Devilmons]

Awaken bonus: Increases Critical Rate by 15%.

Essences to awaken:

15 Mid Water 10 Low Water 10 Mid Magic 5 Low Magic

Skills

Leader Skill

Increases the Attack Power of ally monsters in the Dungeons by 21%.

Cross Fire (125%)

Shoots 3 projectiles, with each projectile having a 30% chance to slow Attack Speed for 2 turns.

+ Lv.2 Damage +5%

+ Lv.3 Harmful Effect Rate +10%

+ Lv.4 Damage +10%

+ Lv.5 Harmful Effect Rate +10%

+ Lv.6 Damage +10%

Defeat Wild Dog (150%)

Attacks the surrounding enemies 2 times and removes beneficial effects granted on the enemies with a 50% chance each. Increases your Attack Bar by 10% each when you land a Critical Hit. (Reusable in 4 turns)

+ Lv.2 Damage +5%

+ Lv.3 Damage +10%

+ Lv.4 Damage +10%

+ Lv.5 Cooltime Turn -1

Rapid Fire (130%)

Shoots the enemy with lightning speed 6 times. Each shot has a 65% chance to inflict a continuous damage effect that lasts for 1 turn on the target. (Reusable in 5 turns)

+ Lv.2 Damage +10%

+ Lv.3 Damage +10%

+ Lv.4 Damage +10%

+ Lv.5 Harmful Effect Rate +15%

+ Lv.6 Cooltime Turn -1

Stats

Stat Priority : Crit R%, Crit D%, Atk%

Base stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
101 15% 50% 15% 0%

Level Stars HP Atk Def
25 3 Min: 1680
Max: 3015
Min: 141
Max: 253
Min: 112
Max: 201
30 4 Min: 2415
Max: 4095
Min: 203
Max: 345
Min: 161
Max: 273
35 5 Min: 3285
Max: 5565
Min: 276
Max: 468
Min: 219
Max: 371
40 6 Min: 4455
Max: 7575
Min: 375
Max: 637
Min: 297
Max: 505
Awaken stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
102 30% 50% 15% 0%

Level Stars HP Atk Def
25 3 Min: 1860
Max: 3345
Min: 165
Max: 297
Min: 112
Max: 201
30 4 Min: 2670
Max: 4545
Min: 237
Max: 404
Min: 161
Max: 273
35 5 Min: 3630
Max: 6180
Min: 323
Max: 549
Min: 219
Max: 371
40 6 Min: 4935
Max: 8400
Min: 439
Max: 747
Min: 297
Max: 505

RATING

Dungeon
Farming
Arena Offense
Arena Defense
Guild War Offense
Guild War Defense
ToA

RUNES

EARLY RUNES
( Atk% / Atk% / Atk% )
Atk%
Atk%
Atk%
LATE RUNES
( Atk% / Crit D% / Atk% )
Atk%
Crit D%
Atk%