Summoners War: Sky Arena Wiki

Dark Frankenstein - Crawler

Grade:

Type: Defense

Obtainable from: Light and Darkness Scroll, Temple of Wishes

Devilmons: Feed it with 10 Frankensteins [Do not use Devilmons]

Awaken bonus: Increase ability: Increases Critical Rate by 15%.

Essences to awaken:

15 Mid Darkness 10 Low Darkness 10 Mid Magic 5 Low Magic

Skills

Leader Skill

The Resistance of ally Monsters is increased by 26% in Guild content.

Hammer Punch (180%)

Attacks the enemy 2 times and deals damage proportionate to your Defense. Each attack has a 25% chance to stun the enemy for 1 turn. If the target is not suffering any harmful effects, 1 additional attack is added.

+ Lv.2 Harmful Effect Rate +5%

+ Lv.3 Damage +5%

+ Lv.4 Harmful Effect Rate +5%

+ Lv.5 Damage +10%

+ Lv.6 Harmful Effect Rate +10%

+ Lv.7 Damage +15%

Taunt

Unleashes a devastating shout which has a 50% chance to provoke the enemy for 1 turn. (Reusable in 4 turns)

+ Lv.2 Harmful Effect Rate +5%

+ Lv.3 Harmful Effect Rate +10%

+ Lv.4 Harmful Effect Rate +10%

+ Lv.5 Cooltime Turn -1

Rage Charge (Passive)

Your damage is increased according to the number of attacks you have received. The damage increase will reset when you attack an enemy. [Automatic Effect]

Stats

Stat Priority : Crit R%, Crit D%, Def%

Base stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
97 15% 50% 15% 0%

Level Stars HP Atk Def
25 3 Min: 1890
Max: 3405
Min: 109
Max: 196
Min: 128
Max: 231
30 4 Min: 2730
Max: 4635
Min: 157
Max: 267
Min: 185
Max: 315
35 5 Min: 3705
Max: 6300
Min: 214
Max: 363
Min: 252
Max: 428
40 6 Min: 5040
Max: 8565
Min: 291
Max: 494
Min: 342
Max: 582
Awaken stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
98 30% 50% 15% 0%

Level Stars HP Atk Def
25 3 Min: 1995
Max: 3600
Min: 112
Max: 201
Min: 155
Max: 279
30 4 Min: 2880
Max: 4905
Min: 161
Max: 273
Min: 223
Max: 380
35 5 Min: 3915
Max: 6660
Min: 219
Max: 371
Min: 304
Max: 517
40 6 Min: 5325
Max: 9060
Min: 297
Max: 505
Min: 413
Max: 703

RATING

Dungeon
Farming
Arena Offense
Arena Defense
Guild War Offense
Guild War Defense
ToA

RUNES

EARLY RUNES
( Def% / Crit R% / Def% )
Def%
Crit R%
Def%
LATE RUNES
( Def% / Crit D% / Def% )
Def%
Crit D%
Def%