Summoners War: Sky Arena Wiki

Wind Frankenstein - Crane

Grade:

Type: Attack

Obtainable from: Unknown Scroll, Mystical Scroll, Mystical Summon, Social Summon, Wind Scroll

Devilmons: Feed it with 10 Frankensteins [Do not use Devilmons]

Awaken bonus: Increase ability: Increases Effect Accuracy by 25%.

Essences to awaken:

15 Mid Wind 10 Low Wind 10 Mid Magic 5 Low Magic

Skills

Leader Skill

The HP of ally Monsters is increased by 21% in Guild content.

Hammer Punch (180%)

Attacks the enemy 2 times and deals damage proportionate to your Defense. Each attack has a 25% chance to stun the enemy for 1 turn. If the target is not suffering any harmful effects, 1 additional attack is added.

+ Lv.2 Harmful Effect Rate +5%

+ Lv.3 Damage +5%

+ Lv.4 Harmful Effect Rate +5%

+ Lv.5 Damage +10%

+ Lv.6 Harmful Effect Rate +10%

+ Lv.7 Damage +15%

Taunt

Unleashes a devastating shout which has a 50% chance to provoke the enemy for 1 turn. (Reusable in 4 turns)

+ Lv.2 Harmful Effect Rate +5%

+ Lv.3 Harmful Effect Rate +10%

+ Lv.4 Harmful Effect Rate +10%

+ Lv.5 Cooltime Turn -1

Strange Reversible Reaction (Passive)

Your Defense is increased by 25% for every beneficial effect on you and your Attack Speed is increased by 25 for every harmful effect you suffer. [Automatic Effect]

Stats

Stat Priority : Crit R%, Crit D%, Def%

Base stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
97 15% 50% 15% 0%

Level Stars HP Atk Def
25 3 Min: 1890
Max: 3405
Min: 107
Max: 192
Min: 131
Max: 236
30 4 Min: 2730
Max: 4635
Min: 154
Max: 261
Min: 189
Max: 321
35 5 Min: 3705
Max: 6300
Min: 209
Max: 355
Min: 257
Max: 436
40 6 Min: 5040
Max: 8565
Min: 284
Max: 483
Min: 349
Max: 593
Awaken stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
98 15% 50% 15% 25%

Level Stars HP Atk Def
25 3 Min: 2040
Max: 3660
Min: 112
Max: 201
Min: 153
Max: 275
30 4 Min: 2940
Max: 4995
Min: 161
Max: 273
Min: 220
Max: 374
35 5 Min: 3990
Max: 6780
Min: 219
Max: 371
Min: 299
Max: 509
40 6 Min: 5430
Max: 9225
Min: 297
Max: 505
Min: 407
Max: 692

RATING

Dungeon
Farming
Arena Offense
Arena Defense
Guild War Offense
Guild War Defense
ToA

RUNES

EARLY RUNES
( Def% / Crit R% / Def% )
Def%
Crit R%
Def%
LATE RUNES
( Def% / Crit D% / Def% )
Def%
Crit D%
Def%