Summoners War: Sky Arena Wiki

Dark Rakshasa - Ran

Grade:

Type: Attack

Obtainable from: Light and Darkness Scroll, Temple of Wishes

Devilmons: 14 Devilmons or use other Rakshasa

Awaken bonus: Increases Critical Rate by 15%

Essences to awaken:

10 High Darkness 20 Mid Darkness 5 High Magic 15 Mid Magic

Skills

Leader Skill

Increases the Attack Power of ally monsters by 25%.

Swing ((Spd+80)/0.5)%)

Attacks the enemy with a whip, decreasing the enemy's Attack Speed for 2 turns with a 50% chance. The damage increases according to Attack Speed.

+ Lv.2 Damage +5%

+ Lv.3 Harmful Effect Rate +5%

+ Lv.4 Damage +10%

+ Lv.5 Harmful Effect Rate +10%

+ Lv.6 Damage +10%

+ Lv.7 Harmful Effect Rate +15%

Fast Swing (200%)

Attacks the enemy 3 times in a row and absorbs the Attack Bar by 20% with each strike. Inflicts Continuous Damage for 2 turns if you attack with a critical hit. (Reusable in 4 turns).

+ Lv.2 Damage +5%

+ Lv.3 Damage +10%

+ Lv.4 Damage +10%

+ Lv.5 Cooltime Turn -1

Devil's Whip (210%)

Attacks an enemy 4 times, decreasing the Attack Bar by 30% with a 75% chance for each attack. This attack is a guaranteed stun for 1 turn if the enemy's Attack Bar is depleted. (Reusable in 5 turns)

+ Lv.2 Damage +10%

+ Lv.3 Damage +10%

+ Lv.4 Harmful Effect Rate +10%

+ Lv.5 Cooltime Turn -1

Stats

Stat Priority : Crit R%, Crit D%, Spd

Base stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
103 15% 50% 15% 0%

Level Stars HP Atk Def
30 4 Min: 3135
Max: 5340
Min: 209
Max: 356
Min: 157
Max: 267
35 5 Min: 4275
Max: 7260
Min: 285
Max: 484
Min: 214
Max: 363
40 6 Min: 5805
Max: 9885
Min: 387
Max: 659
Min: 291
Max: 494
Awaken stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
104 30% 50% 15% 0%

Level Stars HP Atk Def
30 4 Min: 3345
Max: 5700
Min: 237
Max: 404
Min: 168
Max: 285
35 5 Min: 4560
Max: 7755
Min: 323
Max: 549
Min: 228
Max: 387
40 6 Min: 6195
Max: 10545
Min: 439
Max: 747
Min: 310
Max: 527

RATING

Dungeon
Farming
Arena Offense
Arena Defense
Guild War Offense
Guild War Defense
ToA

RUNES

EARLY RUNES
( Spd / Atk% / Acc% )
Spd
Atk%
Acc%
LATE RUNES
( Spd / Crit D% / Atk% )
Spd
Crit D%
Atk%