Summoners War: Sky Arena Wiki

Dark Vampire - Cadiz

Grade:

Type: Attack

Obtainable from: Light and Darkness Scroll, Temple of Wishes

Devilmons: 9 Devilmons

Awaken bonus: Strengthen Skill [Vampire Bat]

Essences to awaken:

12 High Darkness 15 Mid Darkness 10 High Magic 15 Mid Magic

Skills

Leader Skill

Increases the Critical Rate of ally monsters in the Dungeons by 28%.

Vampire Bat (200%)

Attacks 2 times with a vampire bat and recovers HP by 30% of the inflicted damage.

+ Lv.2 Damage +5%

+ Lv.3 Damage +5%

+ Lv.4 Damage +5%

+ Lv.5 Damage +15%

Vampire Bat (200%)

Attacks 2 times with a vampire bat, each attack having a 75% chance to remove 1 beneficial effect of the enemy, and recovers HP by 30% of the inflicted damage.

+ Lv.2 Damage +5%

+ Lv.3 Damage +5%

+ Lv.4 Damage +5%

+ Lv.5 Damage +15%

Weaken (620%)

Attacks and weakens the enemy's Attack Power and decreases the enemy's Attack Speed for 2 turns with a 75% chance. The target won't be granted with beneficial effects for 2 turns with a 75% chance. (Reusable in 4 turns)

+ Lv.2 Weakening Effect Rate +5%

+ Lv.3 Damage +10%

+ Lv.4 Weakening Effect Rate +10%

+ Lv.5 Weakening Effect Rate +10%

+ Lv.6 Cooltime Turn -1

Feast of Blood (Passive)

Attacks leave a Branding Effect that lasts for 2 turns and heal all allies for 30% of the damage done. Also, absorbs the Attack Bar of the enemy by 20% with each attack. [Automatic Effect]

Stats

Stat Priority : Crit R%, Crit D%, Atk%

Base stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
98 15% 50% 15% 0%

Level Stars HP Atk Def
35 5 Min: 4200
Max: 7140
Min: 361
Max: 613
Min: 214
Max: 363
40 6 Min: 5715
Max: 9720
Min: 491
Max: 834
Min: 291
Max: 494
Awaken stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
99 15% 50% 15% 0%

Level Stars HP Atk Def
35 5 Min: 4845
Max: 8235
Min: 371
Max: 630
Min: 233
Max: 396
40 6 Min: 6585
Max: 11205
Min: 504
Max: 856
Min: 316
Max: 538

RATING

Dungeon
Farming
Arena Offense
Arena Defense
Guild War Offense
Guild War Defense
ToA

RUNES

EARLY RUNES
( Atk% / Crit R% / Atk% )
Atk%
Crit R%
Atk%
LATE RUNES
( Atk% / Crit D% / Atk% )
Atk%
Crit D%
Atk%