Summoners War: Sky Arena Wiki

Fire Vampire - Verdehile

Grade:

Type: Attack

Obtainable from: Mystical Scroll, Mystical Summon, Temple of Wishes, Fire Scroll, Legendary Scroll, Monster Fusion

Devilmons: 8 Devilmons or use other Vampire

Awaken bonus: New Skill: [Boiling Blood (Passive)]

Essences to awaken:

12 High Fire 15 Mid Fire 10 High Magic 15 Mid Magic

Skills

Leader Skill

Increases the Attack Speed of ally monsters in the Dungeons by 28%.

Vampire Bat (200%)

Attacks 2 times with a vampire bat and recovers HP by 30% of the inflicted damage.

+ Lv.2 Damage +5%

+ Lv.3 Damage +5%

+ Lv.4 Damage +5%

+ Lv.5 Damage +15%

Noble Agreement (295%)

Strikes two strong blows. This attack receives a 30% Critical Rate bonus. (Reusable in 3 turns)

+ Lv.2 Damage +5%

+ Lv.3 Damage +10%

+ Lv.4 Damage +10%

+ Lv.5 Cooltime Turn -1

Boiling Blood (Passive)

Your Critical Hits increase the Attack Bars of all allies by 20%. This effect does not have effect on allies that have similar skill effects. [Automatic Effect]

Stats

Stat Priority : Crit R%, Spd, Atk%

Base stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
98 15% 50% 15% 0%

Level Stars HP Atk Def
30 4 Min: 2985
Max: 5085
Min: 220
Max: 374
Min: 157
Max: 267
35 5 Min: 4065
Max: 6900
Min: 299
Max: 509
Min: 214
Max: 363
40 6 Min: 5520
Max: 9390
Min: 407
Max: 692
Min: 291
Max: 494
Awaken stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
99 15% 50% 15% 0%

Level Stars HP Atk Def
30 4 Min: 3135
Max: 5340
Min: 258
Max: 440
Min: 161
Max: 273
35 5 Min: 4275
Max: 7260
Min: 352
Max: 597
Min: 219
Max: 371
40 6 Min: 5805
Max: 9885
Min: 478
Max: 812
Min: 297
Max: 505

RATING

Dungeon
Farming
Arena Offense
Arena Defense
Guild War Offense
Guild War Defense
ToA

RUNES

EARLY RUNES
( Spd / Crit R% / Hp% )
Spd
Crit R%
Hp%
LATE RUNES
( Spd / Crit D% / Atk% )
Spd
Crit D%
Atk%