Summoners War: Sky Arena Wiki

Dark Viking - Janssen

Grade:

Type: HP

Obtainable from: Secret Dungeon, Light and Darkness Scroll, Temple of Wishes

Devilmons: Feed it with 17 Vikings [Do not use Devilmons]

Awaken bonus: New Skill: Acquire [Furious March]

Essences to awaken:

5 Mid Darkness 15 Low Darkness 5 Mid Magic 10 Low Magic

Skills

Leader Skill

Increases the Attack Speed of ally monsters by 10%.

Throwing Axe (370%)

Attacks with a flying axe and inflicts Continuous Damage for 3 turns with a 30% chance.

+ Lv.2 Damage +5%

+ Lv.3 Damage +5%

+ Lv.4 Harmful Effect Rate +10%

+ Lv.5 Harmful Effect Rate +10%

+ Lv.6 Damage +10%

+ Lv.7 Damage +10%

Crushing Armor (750%~400%)

Attacks the enemy and decreases the enemy's Defence for 2 turns. The damage increases accordingly to your current HP situation. (Reusable in 4 turns)

+ Lv.2 Damage +5%

+ Lv.3 Damage +10%

+ Lv.4 Damage +10%

+ Lv.5 Cooltime Turn -1

Furious March

Revives all fallen allies with little HP and increases all allies' Attack Speed for 2 turns. Increases the allies' Attack Bar by 30% each according to the no. of revived allies. (Reusable in 13 turns)

+ Lv.2 Cooltime Turn -1

+ Lv.3 Cooltime Turn -1

+ Lv.4 Cooltime Turn -1

+ Lv.5 Cooltime Turn -1

+ Lv.6 Cooltime Turn -1

+ Lv.7 Cooltime Turn -1

Stats

Stat Priority : Spd, Hp%, Def%

Base stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
96 15% 50% 15% 0%

Level Stars HP Atk Def
25 3 Min: 1815
Max: 3270
Min: 114
Max: 205
Min: 128
Max: 231
30 4 Min: 2625
Max: 4455
Min: 164
Max: 279
Min: 185
Max: 315
35 5 Min: 3570
Max: 6060
Min: 223
Max: 379
Min: 252
Max: 428
40 6 Min: 4845
Max: 8235
Min: 304
Max: 516
Min: 342
Max: 582
Awaken stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
97 15% 50% 15% 0%

Level Stars HP Atk Def
25 3 Min: 2580
Max: 4650
Min: 107
Max: 192
Min: 121
Max: 218
30 4 Min: 3720
Max: 6330
Min: 154
Max: 261
Min: 175
Max: 297
35 5 Min: 5055
Max: 8595
Min: 209
Max: 355
Min: 238
Max: 404
40 6 Min: 6885
Max: 11700
Min: 284
Max: 483
Min: 323
Max: 549

RATING

Dungeon
Farming
Arena Offense
Arena Defense
Guild War Offense
Guild War Defense
ToA

RUNES

EARLY RUNES
( Spd / Hp% / Hp% )
Spd
Hp%
Hp%
LATE RUNES
( Spd / Hp% / Hp% )
Spd
Hp%
Hp%