Summoners War: Sky Arena Wiki

Fire Harpu - Colleen

Grade:

Type: Support

Obtainable from: Unknown Scroll, Social Summon, Magic Shop, Secret Dungeon

Devilmons: Feed it with 15 Harpu [Do not use Devilmons]

Awaken bonus: New Skill: [Fiery Dance]

Essences to awaken:

5 Mid Fire 15 Low Fire 5 Mid Magic 10 Low Magic

Skills

Blackout Kick (190%)

Performs a ruthless combo, kicking the enemy 2 times. Each attack has a 50% chance of decreasing the enemy's Attack Power for 2 turn.

+ Lv.2 Damage +5%

+ Lv.3 Harmful Effect Rate +5%

+ Lv.4 Damage +5%

+ Lv.5 Harmful Effect Rate +5%

+ Lv.6 Damage +10%

+ Lv.7 Harmful Effect Rate +10%

Deadly Dart (190%)

Throws sharp feathers to attack the enemy and prevents them from recovering their HP for 2 turns. (Reusable in 4 turns)

+ Lv.2 Damage +5%

+ Lv.3 Damage +10%

+ Lv.4 Damage +10%

+ Lv.5 Cooltime Turn -1

Fiery Dance

Recovers the HP of all allies by 25% and increases their Attack Power for 3 turns. (Reusable in 5 turns)

+ Lv.2 Recovery +5%

+ Lv.3 Recovery +10%

+ Lv.4 Recovery +10%

+ Lv.5 Cooltime Turn -1

+ Lv.6 Cooltime Turn -1

Stats

Stat Priority : Spd, Hp%, Def%

Base stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
105 15% 50% 15% 0%

Level Stars HP Atk Def
20 2 Min: 1320
Max: 2505
Min: 64
Max: 121
Min: 64
Max: 121
25 3 Min: 1995
Max: 3600
Min: 97
Max: 175
Min: 97
Max: 175
30 4 Min: 2880
Max: 4905
Min: 140
Max: 238
Min: 140
Max: 238
35 5 Min: 3915
Max: 6660
Min: 190
Max: 323
Min: 190
Max: 323
40 6 Min: 5325
Max: 9060
Min: 258
Max: 439
Min: 258
Max: 439
Awaken stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
106 15% 50% 15% 0%

Level Stars HP Atk Def
20 2 Min: 1575
Max: 3000
Min: 67
Max: 127
Min: 67
Max: 127
25 3 Min: 2400
Max: 4320
Min: 102
Max: 183
Min: 102
Max: 183
30 4 Min: 3450
Max: 5880
Min: 147
Max: 250
Min: 147
Max: 250
35 5 Min: 4710
Max: 7995
Min: 200
Max: 339
Min: 200
Max: 339
40 6 Min: 6390
Max: 10875
Min: 271
Max: 461
Min: 271
Max: 461

RATING

Dungeon
Farming
Arena Offense
Arena Defense
Guild War Offense
Guild War Defense
ToA

RUNES

EARLY RUNES
( Spd / Hp% / Hp% )
Spd
Hp%
Hp%
LATE RUNES
( Spd / Hp% / Hp% )
Spd
Hp%
Hp%