Summoners War: Sky Arena Wiki

Fire Imp Champion - Fairo

Grade:

Type: Attack

Obtainable from: Unknown Scroll, Mystical Scroll, Mystical Summon, Social Summon

Devilmons: Feed it with 13 Imp Champion [Do not use Devilmons]

Awaken bonus: Increases Critical Rate by 15%.

Essences to awaken:

15 Mid Fire 10 Low Fire 10 Mid Magic 5 Low Magic

Skills

Spear Charge (380%)

Charge towards the enemy with a spear to inflict continuous damage for 1 turn. Increases your Attack power for 2 turn if you get a Critical Hit.

+ Lv.2 Damage +5%

+ Lv.3 Damage +5%

+ Lv.4 Damage +10%

+ Lv.5 Damage +10%

Spear Pierce (480%+10%)

Pierces the enemy with a spear and inflicts damage proportional to their MAX HP. Inflicts continuous damage for two turns if you get a Critical Hit. (Reusable in 4 turns)

+ Lv.2 Damage +10%

+ Lv.3 Damage +10%

+ Lv.4 Damage +10%

+ Lv.5 Cooltime Turn -1

Flame Thrower ((190%)

Throws a ball in flames to attack all enemies 2 times and inflicts continuous damage for 2 turns with each attack. Inflicts continuous damage for 3 turns if you get a critical hit. (Reusable in 5 turns)

+ Lv.2 Damage +10%

+ Lv.3 Damage +10%

+ Lv.4 Damage +10%

+ Lv.5 Cooltime Turn -1

+ Lv.6 Cooltime Turn -1

Stats

Stat Priority : Crit R%, Crit D%, Atk%

Base stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
101 15% 50% 15% 0%

Level Stars HP Atk Def
25 3 Min: 1785
Max: 3210
Min: 133
Max: 240
Min: 112
Max: 201
30 4 Min: 2565
Max: 4365
Min: 192
Max: 327
Min: 161
Max: 273
35 5 Min: 3495
Max: 5940
Min: 261
Max: 444
Min: 219
Max: 371
40 6 Min: 4740
Max: 8070
Min: 355
Max: 604
Min: 297
Max: 505
Awaken stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
102 30% 50% 15% 0%

Level Stars HP Atk Def
25 3 Min: 1890
Max: 3405
Min: 155
Max: 279
Min: 119
Max: 214
30 4 Min: 2730
Max: 4635
Min: 223
Max: 380
Min: 171
Max: 291
35 5 Min: 3705
Max: 6300
Min: 304
Max: 517
Min: 233
Max: 396
40 6 Min: 5040
Max: 8565
Min: 413
Max: 703
Min: 316
Max: 538

RATING

Dungeon
Farming
Arena Offense
Arena Defense
Guild War Offense
Guild War Defense
ToA

RUNES

EARLY RUNES
( Atk% / Atk% / Atk% )
Atk%
Atk%
Atk%
LATE RUNES
( Atk% / Crit D% / Atk% )
Atk%
Crit D%
Atk%