Summoners War: Sky Arena Wiki

Water Imp Champion - Yaku

Grade:

Type: Attack

Obtainable from: Unknown Scroll, Mystical Scroll, Mystical Summon, Social Summon, Water Scroll, Temple of Wishes

Devilmons: Feed it with 12 Imp Champion [Do not use Devilmons]

Awaken bonus: Increases Critical Rate by 15%.

Essences to awaken:

15 Mid Water 10 Low Water 10 Mid Magic 5 Low Magic

Skills

Spear Charge (380%)

Charge towards the enemy with a spear to inflict continuous damage for 1 turn. Increases your Attack power for 2 turn if you get a Critical Hit.

+ Lv.2 Damage +5%

+ Lv.3 Damage +5%

+ Lv.4 Damage +10%

+ Lv.5 Damage +10%

Spear Pierce (480%+10%)

Pierces the enemy with a spear and inflicts damage proportional to their MAX HP. Inflicts continuous damage for two turns if you get a Critical Hit. (Reusable in 4 turns)

+ Lv.2 Damage +10%

+ Lv.3 Damage +10%

+ Lv.4 Damage +10%

+ Lv.5 Cooltime Turn -1

Wipe Out (150%)

Charge towards the enemy with a spear to inflict continuous damage for 1 turn. Increases your Attack power for 2 turn if you get a Critical Hit.

+ Lv.2 Damage +10%

+ Lv.3 Damage +10%

+ Lv.4 Damage +10%

+ Lv.5 Cooltime Turn -1

Stats

Stat Priority : Crit R%, Crit D%, Atk%

Base stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
101 15% 50% 15% 0%

Level Stars HP Atk Def
25 3 Min: 1965
Max: 3540
Min: 136
Max: 244
Min: 97
Max: 175
30 4 Min: 2835
Max: 4815
Min: 196
Max: 333
Min: 140
Max: 238
35 5 Min: 3855
Max: 6540
Min: 266
Max: 452
Min: 190
Max: 323
40 6 Min: 5235
Max: 8895
Min: 362
Max: 615
Min: 258
Max: 439
Awaken stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
102 30% 50% 15% 0%

Level Stars HP Atk Def
25 3 Min: 1815
Max: 3270
Min: 158
Max: 284
Min: 121
Max: 218
30 4 Min: 2625
Max: 4455
Min: 227
Max: 386
Min: 175
Max: 297
35 5 Min: 3570
Max: 6060
Min: 309
Max: 525
Min: 238
Max: 404
40 6 Min: 4845
Max: 8235
Min: 420
Max: 714
Min: 323
Max: 549

RATING

Dungeon
Farming
Arena Offense
Arena Defense
Guild War Offense
Guild War Defense
ToA

RUNES

EARLY RUNES
( Atk% / Atk% / Atk% )
Atk%
Atk%
Atk%
LATE RUNES
( Atk% / Crit D% / Atk% )
Atk%
Crit D%
Atk%