Summoners War: Sky Arena Wiki

Fire Joker - Jojo

Grade:

Type: Defense

Obtainable from: Mystical Scroll, Mystical Summon, Temple of Wishes, Fire Scroll, Legendary Scroll

Devilmons: 12 Devilmons or use other Jokers

Awaken bonus: New Skill [Fire Magic]

Essences to awaken:

10 High Fire 20 Mid Fire 5 High Magic 15 Mid Magic

Skills

Leader Skill

Increases the Defense of ally monsters in the Dungeons by 33%.

Flying Cards (360%)

Throws a sharp card to attack and disturbs the enemy's HP recovery for 2 turns with a 70% chance.

+ Lv.2 Harmful Effect Rate +5%

+ Lv.3 Damage +10%

+ Lv.4 Harmful Effect Rate +10%

+ Lv.5 Damage +10%

+ Lv.6 Harmful Effect Rate +15%

Surprise Bomb (400%)

Mounts a bomb on all enemies which detonates after 2 turns. This skill receives 50% additional Accuracy. (Reusable in 5 turns)

+ Lv.2 Damage +5%

+ Lv.3 Damage +10%

+ Lv.4 Damage +10%

+ Lv.5 Cooltime Turn -1

Fire Magic (420%)

Summons a wall of fire and inflicts Continuous Damage for 3 turns. (Reusable in 5 turns)

+ Lv.2 Damage +10%

+ Lv.3 Damage +10%

+ Lv.4 Cooltime Turn -1

Stats

Stat Priority : Atk%, Spd, Res%

Base stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
102 15% 50% 15% 0%

Level Stars HP Atk Def
30 4 Min: 2670
Max: 4545
Min: 196
Max: 333
Min: 203
Max: 345
35 5 Min: 3630
Max: 6180
Min: 266
Max: 452
Min: 276
Max: 468
40 6 Min: 4935
Max: 8400
Min: 362
Max: 615
Min: 375
Max: 637
Awaken stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
103 15% 50% 15% 0%

Level Stars HP Atk Def
30 4 Min: 3045
Max: 5175
Min: 209
Max: 356
Min: 216
Max: 368
35 5 Min: 4140
Max: 7020
Min: 285
Max: 484
Min: 295
Max: 500
40 6 Min: 5625
Max: 9555
Min: 387
Max: 659
Min: 400
Max: 681

RATING

Dungeon
Farming
Arena Offense
Arena Defense
Guild War Offense
Guild War Defense
ToA

RUNES

EARLY RUNES
LATE RUNES