Water Joker - Sian
Skills
Leader Skill
Increases the HP of ally monsters in the Dungeons by 33%.
Flying Cards (360%)
Throws a sharp card to attack and disturbs the enemy's HP recovery for 2 turns with a 70%.
+ Lv.2 Harmful Effect Rate +5%
+ Lv.3 Damage +10%
+ Lv.4 Harmful Effect Rate +10%
+ Lv.5 Damage +10%
+ Lv.6 Harmful Effect Rate +15%
Surprise Bomb (240%)
Mounts a bomb with all enemies with detonates after 2 turns. This skill receives 50% additional Accuracy.
+ Lv.2 Damage +5%
+ Lv.3 Damage +10%
+ Lv.4 Damage +10%
+ Lv.5 Cooltime Turn -1
Revival Magic (Passive)
Revives with invincibility and Immunity for 1 turn at the moment of death with 25% HP. [Automatic Effect] (Reusable in 8 turns)
+ Lv.2 Cooltime Turn -1
+ Lv.3 Cooltime Turn -1
+ Lv.4 Cooltime Turn -1
Stats
Stat Priority : Crit R%, Crit D%, Atk%
Speed | Crit. Rate | Crit. Damage | Resistance | Accuracy |
---|---|---|---|---|
102 | 15% | 50% | 15% | 0% |
Level | Stars | HP | Atk | Def |
---|---|---|---|---|
30 | 4 | Min: 3045 Max: 5175 |
Min: 244 Max: 416 |
Min: 129 Max: 220 |
35 | 5 | Min: 4140 Max: 7020 |
Min: 333 Max: 565 |
Min: 176 Max: 299 |
40 | 6 | Min: 5625 Max: 9555 |
Min: 452 Max: 769 |
Min: 239 Max: 406 |
Speed | Crit. Rate | Crit. Damage | Resistance | Accuracy |
---|---|---|---|---|
103 | 15% | 50% | 15% | 0% |
Level | Stars | HP | Atk | Def |
---|---|---|---|---|
30 | 4 | Min: 3345 Max: 5700 |
Min: 265 Max: 452 |
Min: 140 Max: 238 |
35 | 5 | Min: 4560 Max: 7755 |
Min: 361 Max: 613 |
Min: 190 Max: 323 |
40 | 6 | Min: 6195 Max: 10545 |
Min: 491 Max: 834 |
Min: 258 Max: 439 |
RATING
RUNES