Summoners War: Sky Arena Wiki

Fire Living Armor - Iron

Grade:

Type: Defense

Obtainable from: Unknown Scroll, Mystical Scroll, Mystical Summon, Social Summon, Temple of Wishes, Fire Scroll, Ferun Castle

Devilmons: Feed it with 13 Living Armor [Do not use Devilmons]

Awaken bonus: Increases Accuracy by 25%.

Essences to awaken:

15 Mid Fire 10 Low Fire 10 Mid Magic 5 Low Magic

Skills

Pulverize (200%+240%)

Strikes an enemy with a hammer and stuns the target for 1 turn with a 15% chance. If the target is under Defense reduction effects, its Attack Speed is decreased for 2 turns. The damage increases according to your Defense.

+ Lv.2 Harmful Effect Rate +5%

+ Lv.3 Damage +5%

+ Lv.4 Harmful Effect Rate +10%

+ Lv.5 Damage +10%

+ Lv.6 Harmful Effect Rate +10%

+ Lv.7 Damage +10%

Powerful Smash (300%+400%)

Slams the enemy with a hammer, weakening the target's Defense for 2 turns with a 75% chance. The damage increases according to your Defense. (Reusable in 4 turns)

+ Lv.2 Damage +10%

+ Lv.3 Harmful Effect Rate +10%

+ Lv.4 Damage +10%

+ Lv.5 Damage +10%

+ Lv.6 Harmful Effect Rate +15%

Lava Armor (Passive) (400%)

Your MAX HP is increased proportionately to your Defense that you enter battle with. [Automatic Effect]

Stats

Stat Priority : Crit R%, Crit D%, Def%

Base stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
97 15% 50% 15% 0%

Level Stars HP Atk Def
25 3 Min: 1890
Max: 3405
Min: 104
Max: 188
Min: 133
Max: 240
30 4 Min: 2730
Max: 4635
Min: 150
Max: 255
Min: 192
Max: 327
35 5 Min: 3705
Max: 6300
Min: 204
Max: 347
Min: 261
Max: 444
40 6 Min: 5040
Max: 8565
Min: 278
Max: 472
Min: 355
Max: 604
Awaken stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
98 15% 50% 15% 25%

Level Stars HP Atk Def
25 3 Min: 2070
Max: 3735
Min: 104
Max: 188
Min: 158
Max: 284
30 4 Min: 2985
Max: 5085
Min: 150
Max: 255
Min: 227
Max: 386
35 5 Min: 4065
Max: 6900
Min: 204
Max: 347
Min: 309
Max: 525
40 6 Min: 5520
Max: 9390
Min: 278
Max: 472
Min: 420
Max: 714

RATING

Dungeon
Farming
Arena Offense
Arena Defense
Guild War Offense
Guild War Defense
ToA

RUNES

EARLY RUNES
( Def% / Def% / Def% )
Def%
Def%
Def%
LATE RUNES
( Def% / Crit D% / Def% )
Def%
Crit D%
Def%