Summoners War: Sky Arena Wiki

Fire Sylphid - Fria

Grade:

Type: Support

Obtainable from: Mystical Scroll, Mystical Summon, Temple of Wishes, Fire Scroll, Legendary Scroll

Devilmons: 9 Devilmons or use other Sylphid

Awaken bonus: Strengthen Skill [Sacrifice]

Essences to awaken:

10 High Fire 20 Mid Fire 5 High Magic 15 Mid Magic

Skills

Leader Skill

Increases the Resistance of ally monsters with Fire attribute by 50%.

Fiery Cut (370%)

Cuts the enemy with a sharp blade and inflicts Continuous Damage for 3 turns with a 30% chance.

+ Lv.2 Harmful Effect Rate +10%

+ Lv.3 Damage +10%

+ Lv.4 Harmful Effect Rate +10%

+ Lv.5 Damage +10%

+ Lv.6 Harmful Effect Rate +20%

Fiery Tornado (260%+10%)

Attacks all enemies with a fiery tornado to inflict damage that's proportionate to your MAX HP and increases the Attack Bar of all allies by 25%. (Reusable in 3 turns)

+ Lv.2 Damage +10%

+ Lv.3 Damage +10%

+ Lv.4 Damage +10%

+ Lv.5 Cooltime Turn -1

Sacrifice

Sacrifices your HP to remove all harmful effects and fully recover the HP of your allies. (Reusable in 10 turns)

Sacrifice (Passive) (Strengthened)

Sacrifices yourself at the moment of death to remove all harmful effects and fully recover the HP of all allies. Additionally, your attack will decrease the enemy's Attack Bar by 15%. [Automatic Effect] (Reusable in 10 turns)

Stats

Stat Priority : Crit R%, Crit D%, Atk%

Base stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
102 15% 50% 15% 0%

Level Stars HP Atk Def
30 4 Min: 2670
Max: 4545
Min: 223
Max: 380
Min: 175
Max: 297
35 5 Min: 3630
Max: 6180
Min: 304
Max: 517
Min: 238
Max: 404
40 6 Min: 4935
Max: 8400
Min: 413
Max: 703
Min: 323
Max: 549
Awaken stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
103 15% 50% 15% 0%

Level Stars HP Atk Def
30 4 Min: 2730
Max: 4635
Min: 244
Max: 416
Min: 203
Max: 345
35 5 Min: 3705
Max: 6300
Min: 333
Max: 565
Min: 276
Max: 468
40 6 Min: 5040
Max: 8565
Min: 452
Max: 769
Min: 375
Max: 637

RATING

Dungeon
Farming
Arena Offense
Arena Defense
Guild War Offense
Guild War Defense
ToA

RUNES

EARLY RUNES
( Spd / Atk% / Atk% )
Spd
Atk%
Atk%
LATE RUNES
( Spd / Crit D% / Atk% )
Spd
Crit D%
Atk%