Summoners War: Sky Arena Wiki

Wind Sylphid - Acasis

Grade:

Type: Support

Obtainable from: Mystical Scroll, Mystical Summon, Temple of Wishes, Wind Scroll, Legendary Scroll

Devilmons: 11 Devilmons or use other Sylphid

Awaken bonus: Strengthen Skill [Force Field] (Adds Increased Crit. Resistance for 3 turns)

Essences to awaken:

10 High Wind 20 Mid Wind 5 High Magic 15 Mid Magic

Skills

Leader Skill

Increases the Resistance of ally monsters with Wind attribute by 50%.

Windy Cut (370%)

Cuts the enemy with a sharp blade and inflicts Continuous Damage for 3 turns with a 30% chance.

+ Lv.2 Harmful Effect Rate +10%

+ Lv.3 Damage +10%

+ Lv.4 Harmful Effect Rate +10%

+ Lv.5 Damage +10%

+ Lv.6 Harmful Effect Rate +20%

Twister (260%+10%)

Attacks all enemies with a twister to inflict damage that's proportionate to your MAX HP and recovers the HP of all allies by 25% each. (Reusable in 3 turns).

+ Lv.2 Damage +10%

+ Lv.3 Damage +10%

+ Lv.4 Damage +10%

+ Lv.5 Cooltime Turn -1

Force Field (75x)

Casts a shield that absorbs a certain amount of damage on all allies for 3 turns. (Reusable in 4 turns)

+ Lv.2 Cooltime Turn -1

Force Field (Strengthened) (120x)

Creates a shield that absorbs the inflicted damage proportionate to your level for all allies for 3 turns and decreases the chance of being attacked with a critical hit of the allies. (Reusable in 4 turns)

+ Lv.2 Cooltime Turn -1

Stats

Stat Priority : Hp%, Spd, Acc%

Base stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
103 15% 50% 15% 0%

Level Stars HP Atk Def
30 4 Min: 2775
Max: 4725
Min: 255
Max: 434
Min: 136
Max: 232
35 5 Min: 3780
Max: 6420
Min: 347
Max: 589
Min: 185
Max: 315
40 6 Min: 5130
Max: 8730
Min: 471
Max: 801
Min: 252
Max: 428
Awaken stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
104 15% 50% 15% 0%

Level Stars HP Atk Def
30 4 Min: 3045
Max: 5175
Min: 279
Max: 475
Min: 147
Max: 250
35 5 Min: 4140
Max: 7020
Min: 380
Max: 646
Min: 200
Max: 339
40 6 Min: 5625
Max: 9555
Min: 517
Max: 878
Min: 271
Max: 461

RATING

Dungeon
Farming
Arena Offense
Arena Defense
Guild War Offense
Guild War Defense
ToA

RUNES

EARLY RUNES
( Spd / Hp% / Hp% )
Spd
Hp%
Hp%
LATE RUNES
( Spd / Hp% / Hp% )
Spd
Hp%
Hp%