Summoners War: Sky Arena Wiki

Light Succubus - Aria

Grade:

Type: Attack

Obtainable from: Light and Darkness Scroll, Temple of Wishes

Devilmons: 14 Devilmons or use other Succubus

Awaken bonus: Leader Skill: Increases the HP of ally monsters in the Arena by 33%

Essences to awaken:

10 High Light 20 Mid Light 5 High Magic 15 Mid Magic

Skills

Leader Skill

Increases the HP of ally monsters in the Arena by 33%.

Dreamy Invitation (390%)

Attacks without waking up the enemy that's under Sleep. Puts the target to Sleep for 1 turn with a 50% chance. Recovers the Attack Bar by 50% if the enemy falls asleep after the attack.

+ Lv.2 Harmful Effect Rate +5%

+ Lv.3 Damage +5%

+ Lv.4 Damage +10%

+ Lv.5 Harmful Effect Rate +10%

+ Lv.6 Damage +10%

+ Lv.7 Harmful Effect Rate +15%

Strike of Rejection (550%)

Attacks without waking up the enemy that's under Sleep. Disturbs the HP Recovery of the target for 2 turns. Increases the damage by 50% if the target is asleep. (Reusable in 4 turns)

+ Lv.2 Damage +5%

+ Lv.3 Damage +10%

+ Lv.4 Damage +10%

+ Lv.5 Cooltime Turn -1

Curse of White Night (390%)

Attacks without waking up the enemy that's under Sleep. Reduces the Attack Speed of all enemies for 2 turns and increases the enemy's chances of landing a Glancing Hit. (Reusable in 6 turns)

+ Lv.2 Damage +10%

+ Lv.3 Damage +10%

+ Lv.4 Cooltime Turn -1

+ Lv.5 Cooltime Turn -1

Stats

Stat Priority : Crit R%, Crit D%, Atk%

Base stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
105 15% 50% 15% 0%

Level Stars HP Atk Def
30 4 Min: 2310
Max: 3915
Min: 216
Max: 368
Min: 206
Max: 351
35 5 Min: 3135
Max: 5325
Min: 295
Max: 500
Min: 280
Max: 476
40 6 Min: 4260
Max: 7245
Min: 400
Max: 681
Min: 381
Max: 648
Awaken stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
106 15% 50% 15% 0%

Level Stars HP Atk Def
30 4 Min: 2985
Max: 5085
Min: 237
Max: 404
Min: 192
Max: 327
35 5 Min: 4065
Max: 6900
Min: 323
Max: 549
Min: 261
Max: 444
40 6 Min: 5520
Max: 9390
Min: 439
Max: 747
Min: 355
Max: 604

RATING

Dungeon
Farming
Arena Offense
Arena Defense
Guild War Offense
Guild War Defense
ToA

RUNES

EARLY RUNES
( Atk% / Crit R% / Atk% )
Atk%
Crit R%
Atk%
LATE RUNES
( Spd / Crit D% / Atk% )
Spd
Crit D%
Atk%