Summoners War: Sky Arena Wiki

Wind Beast Monk - Ritesh

Grade:

Type: HP

Obtainable from: Mystical Scroll, Mystical Summon, Temple of Wishes, Wind Scroll, Legendary Scroll

Devilmons: 15 Devilmons

Awaken bonus: Strengthen Skill: Power-up [Crushing Blow]

Essences to awaken:

20 High Wind 10 Mid Wind 15 High Magic 5 Mid Magic

Skills

Leader Skill

Increases the Accuracy of ally monsters in the Dungeons by 55%.

Crushing Blow (370%)

Strikes the enemy and increases your Attack Speed for 2 turns with critical hit.

+ Lv.2 Damage +5%

+ Lv.3 Damage +5%

+ Lv.4 Damage +10%

+ Lv.5 Damage +10%

Crushing Blow (Strengthened) (110%+18%)

Smashes the enemy and provokes the target for 1 turn with a 50% chance. The damage of this skill is proportionate to your MAX HP and this attack will increase your Attack Speed for 2 turns if it lands as a Critical Hit.

+ Lv.2 Damage +5%

+ Lv.3 Damage +5%

+ Lv.4 Damage +10%

+ Lv.5 Damage +10%

Meditate (40%)

Removes harmful effects granted on yourself and recovers the ally target's HP by 40% of your MAX HP through meditation. (Reusable in 5 turns).

+ Lv.2 Cooltime Turn -1

+ Lv.3 Cooltime Turn -1

Trick of Wind (30%)

Attacks all enemies with a spell that summons the power of wind to decrease their Defense for 2 turns with a 75% chance and increases the Defense of all allies for 2 turns. The damage is proportionate to your MAX HP. (Reusable in 5 turns).

+ Lv.2 Damage +10%

+ Lv.3 Harmful Effect Rate +10%

+ Lv.4 Damage +10%

+ Lv.5 Harmful Effect Rate +15%

+ Lv.6 Cooltime Turn -1

Stats

Stat Priority : Spd, Hp%, Crit R%, Crit D%

Base stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
95 15% 50% 15% 0%

Level Stars HP Atk Def
35 5 Min: 4845
Max: 8235
Min: 271
Max: 460
Min: 261
Max: 444
40 6 Min: 6585
Max: 11205
Min: 368
Max: 626
Min: 355
Max: 604
Awaken stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
96 15% 50% 15% 0%

Level Stars HP Atk Def
35 5 Min: 5850
Max: 9930
Min: 276
Max: 468
Min: 261
Max: 444
40 6 Min: 7950
Max: 13500
Min: 375
Max: 637
Min: 355
Max: 604

RATING

Dungeon
Farming
Arena Offense
Arena Defense
Guild War Offense
Guild War Defense
ToA

RUNES

EARLY RUNES
( Hp% / Hp% / Hp% )
Hp%
Hp%
Hp%
LATE RUNES
( Hp% / Crit D% / Hp% )
Hp%
Crit D%
Hp%