Summoners War: Sky Arena Wiki

Wind Unicorn - Diana

Grade:

Type: HP

Obtainable from: Legendary Scroll, Mystical Scroll, Mystical Summon, Temple of Wishes, Wind Scroll

Devilmons: 22 Devilmons

Awaken bonus: New skill [Transformation: Human Form]

Essences to awaken:

20 High Wind 10 Mid Wind 15 High Magic 5 Mid Magic

Skills

Lightning Horn (180%+12)

Attacks and Stuns the enemy for 1 turn with a 25% chance. The damage increases accordingly to your MAX HP.

+ Lv.2 Damage +5%

+ Lv.3 Harmful Effect Rate +10%

+ Lv.4 Damage +10%

+ Lv.5 Harmful Effect Rate +10%

+ Lv.6 Damage +10%

+ Lv.7 Harmful Effect Rate +10%

Nature's Protection

Creates a shield that's 30% of your MAX HP for 3 turns and creates a shield that's 20% of your MAX HP on all other allies for 2 turns. (Reusable in 5 turns)

+ Lv.2 Shield +5%

+ Lv.3 Shield +5%

+ Lv.4 Shield +10%

+ Lv.5 Cooltime Turn -1

+ Lv.6 Cooltime Turn -1

Messenger of the Wind (Passive)

Increases your Attack Bar by 15% each when other allies are attacked by the enemies. [Automatic Effect]

Transformation: Human Form

Transforms into a Human Form and you'll be able to use new skill. The Attack Power will be increased proportionate to your MAX HP in Human Form, but your MAX HP will be decreased by 50%. Instantly gains another turn after transformation. (Reusable in 2 tu

Lightning Horn (Human Form) (360%)

Attacks and Stuns the enemy for 1 turn with a 25% chance.

+ Lv.2 Damage +5%

+ Lv.3 Harmful Effect Rate +5%

+ Lv.4 Damage +10%

+ Lv.5 Harmful Effect Rate +10%

+ Lv.6 Damage +10%

+ Lv.7 Harmful Effect Rate +10%

Inevitable Wound (160%)

Attacks the enemy 4 times and removes 1 beneficial effect each. Inflicts Continuous Damage fro 1 turn if you succeed in removing the beneficial effect. (Reusable in 5 turns)

+ Lv.2 Shield +5%

+ Lv.3 Shield +5%

+ Lv.4 Shield +10%

+ Lv.5 Cooltime Turn -1

+ Lv.6 Cooltime Turn -1

Soaring Wings (Passive)

Increases your Attack Bar by 25% with each attack if you get a Critical Hit. [Automatic Efffect]

Transformation: Mystical Creature

Turns back into Mystical Creature. Instantly gains another turn, afterwards. (Reusable in 2 turns)

Stats

Stat Priority : Hp%, Spd, Crit R%

Base stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
99 15% 50% 15% 0%

Level Stars HP Atk Def
35 5 Min: 5055
Max: 8595
Min: 271
Max: 460
Min: 247
Max: 420
40 6 Min: 6885
Max: 11700
Min: 368
Max: 626
Min: 336
Max: 571
Awaken stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
100 15% 50% 15% 0%

Level Stars HP Atk Def
35 5 Min: 5565
Max: 9450
Min: 295
Max: 500
Min: 261
Max: 444
40 6 Min: 7560
Max: 12840
Min: 400
Max: 681
Min: 355
Max: 604

RATING

Dungeon
Farming
Arena Offense
Arena Defense
Guild War Offense
Guild War Defense
ToA

RUNES

EARLY RUNES
( Spd / Crit D% / Atk% )
Spd
Crit D%
Atk%
LATE RUNES
( Spd / Crit D% / Atk% )
Spd
Crit D%
Atk%