Summoners War: Sky Arena Wiki

Dark Amazon - Mara

Grade:

Type: Attack

Obtainable from: Light and Darkness Scroll, Temple of Wishes

Devilmons: Feed it with 14 Amazons [Do not use Devilmons]

Awaken bonus: Leader skill: Increases the Accuracy of ally monsters by 22%.

Essences to awaken:

15 Mid Darkness 10 Low Darkness 10 Mid Magic 5 Low Magic

Skills

Leader Skill

Increases the Accuracy of ally monsters by 22%

Accurate Shot (290%+5%)

Attacks accurately with a 30% increased chance of landing a Critical Hit. The inflicted damage is proportionate to the enemy's MAX HP.

+ Lv.2 Damage +5%

+ Lv.3 Damage +5%

+ Lv.4 Damage +5%

+ Lv.5 Damage +5%

+ Lv.6 Damage +10%

Poison Arrow (270%)

Fires two magical arrows, with each hit having a 40% chance to disturb the enemy's HP recovery for 2 turns. (Reusable in 4 turns)

+ Lv.2 Harmful Effect Rate +5%

+ Lv.3 Damage +10%

+ Lv.4 Harmful Effect Rate +10%

+ Lv.5 Harmful Effect Rate +10%

+ Lv.6 Cooltime Turn -1

Soul Crush (820%)

Disturb HP recovery for 2 turns with arrows that destroy the enemy's soul. The enemy can't be revived if the enemy is killed with this skill. (Reusable in 5 turns)

+ Lv.2 Damage +10%

+ Lv.3 Damage +10%

+ Lv.4 Damage +10%

+ Lv.5 Cooltime Turn -1

Stats

Stat Priority : Crit R%, Crit D%, Atk%

Base stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
101 15% 50% 15% 0%

Level Stars HP Atk Def
25 3 Min: 1635
Max: 2940
Min: 162
Max: 292
Min: 92
Max: 166
30 4 Min: 2355
Max: 4005
Min: 234
Max: 398
Min: 133
Max: 226
35 5 Min: 3210
Max: 5445
Min: 318
Max: 541
Min: 181
Max: 307
40 6 Min: 4365
Max: 7410
Min: 433
Max: 736
Min: 245
Max: 417
Awaken stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
102 15% 50% 15% 0%

Level Stars HP Atk Def
25 3 Min: 1710
Max: 3075
Min: 201
Max: 362
Min: 85
Max: 153
30 4 Min: 2460
Max: 4185
Min: 290
Max: 493
Min: 122
Max: 208
35 5 Min: 3345
Max: 5685
Min: 394
Max: 670
Min: 166
Max: 283
40 6 Min: 4560
Max: 7740
Min: 536
Max: 911
Min: 226
Max: 384

RATING

Dungeon
Farming
Arena Offense
Arena Defense
Guild War Offense
Guild War Defense
ToA

RUNES

EARLY RUNES
( Atk% / Atk% / Atk% )
Atk%
Atk%
Atk%
LATE RUNES
( Atk% / Crit D% / Atk% )
Atk%
Crit D%
Atk%