Summoners War: Sky Arena Wiki

Light Amazon - Lyn

Grade:

Type: Attack

Obtainable from: Light and Darkness Scroll, Temple of Wishes

Devilmons: Feed it with 13 Amazons [Do not use Devilmons]

Awaken bonus: Leader skill: Increases the Attack Power of ally monsters by 18%.

Essences to awaken:

15 Mid Light 10 Low Light 10 Mid Magic 5 Low Magic

Skills

Leader Skill

Increases the Attack Power of ally monsters by 21% in Guild Battles.

Accurate Shot (290%+5%)

Attacks accurately with a 30% increased chance of landing a Critical Hit. The inflicted damage is proportionate to the enemy's MAX HP.

+ Lv.2 Damage +5%

+ Lv.3 Damage +5%

+ Lv.4 Damage +5%

+ Lv.5 Damage +5%

+ Lv.6 Damage +10%

Piercing Arrow (410%+8%)

Shoots piercing arrows and inflicts damage proportionate to the enemy's MAX HP. (Reusable in 4 turns)

+ Lv.2 Damage +5%

+ Lv.3 Damage +10%

+ Lv.4 Damage +10%

+ Lv.5 Cooltime Turn -1

Phantom Crush (520%+16%)

Inflicts damage proportionate to the enemy's MAX HP and stuns the enemy for 1 turn. If the target is immune to Stun, the damage will be increased by 30%. (Reusable in 5 turns)

+ Lv.2 Damage +10%

+ Lv.3 Damage +10%

+ Lv.4 Damage +10%

+ Lv.5 Cooltime Turn -1

Stats

Stat Priority : Crit R%, Crit D%, Atk%

Base stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
101 15% 50% 15% 0%

Level Stars HP Atk Def
25 3 Min: 2115
Max: 3795
Min: 138
Max: 249
Min: 85
Max: 153
30 4 Min: 3045
Max: 5175
Min: 199
Max: 339
Min: 122
Max: 208
35 5 Min: 4140
Max: 7020
Min: 271
Max: 460
Min: 166
Max: 283
40 6 Min: 5625
Max: 9555
Min: 368
Max: 626
Min: 226
Max: 384
Awaken stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
102 15% 50% 15% 0%

Level Stars HP Atk Def
25 3 Min: 2295
Max: 4125
Min: 175
Max: 314
Min: 73
Max: 131
30 4 Min: 3300
Max: 5610
Min: 251
Max: 428
Min: 105
Max: 178
35 5 Min: 4485
Max: 7635
Min: 342
Max: 581
Min: 143
Max: 242
40 6 Min: 6105
Max: 10380
Min: 465
Max: 790
Min: 194
Max: 329

RATING

Dungeon
Farming
Arena Offense
Arena Defense
Guild War Offense
Guild War Defense
ToA

RUNES

EARLY RUNES
( Atk% / Atk% / Atk% )
Atk%
Atk%
Atk%
LATE RUNES
( Atk% / Crit D% / Atk% )
Atk%
Crit D%
Atk%