Summoners War: Sky Arena Wiki

Dark Martial Artist - Jackie

Grade:

Type: Defense

Obtainable from: Light and Darkness Scroll, Temple of Wishes

Devilmons: Feed it with 18 Martial Artists [Do not use Devilmons]

Awaken bonus: Increases Critical Rate by 15%.

Essences to awaken:

15 Mid Darkness 10 High Light 10 Mid Magic 5 Low Magic

Skills

Turning Kick (390%)

Attacks an enemy and stuns the target for 1 turn with a 35% chance.

+ Lv.2 Damage +5%

+ Lv.3 Harmful Effect Rate +5%

+ Lv.4 Damage +5%

+ Lv.5 Harmful Effect Rate +5%

+ Lv.6 Harmful Effect Rate +5%

+ Lv.7 Damage +10%

Thundering Blow (210%+440%)

Attacks the enemy with a thundering blow that shakes the ground and stuns the target for 1 turn with a 75% chance. The damage increases accordingly to your Defense. (Reusable in 3 turns)

+ Lv.2 Damage +5%

+ Lv.3 Harmful Effect Rate +10%

+ Lv.4 Damage +10%

+ Lv.5 Damage +10%

+ Lv.6 Harmful Effect Rate +15%

+ Lv.7 Cooltime Turn -1

Exploding Hands (740%)

Attacks the enemy to inflict damage and Stuns the target for 1 turn. Attacks once more if the target is stunned by your attack. (Reusable in 6 turn

+ Lv.2 Damage +10%

+ Lv.3 Damage +10%

+ Lv.4 Cooltime Turn -1

+ Lv.5 Cooltime Turn -1

+ Lv.6 Cooltime Turn -1

Stats

Stat Priority : Crit R%, Crit D%, Atk%

Base stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
98 15% 50% 15% 0%

Level Stars HP Atk Def
25 3 Min: 1815
Max: 3270
Min: 102
Max: 183
Min: 141
Max: 253
30 4 Min: 2625
Max: 4455
Min: 147
Max: 250
Min: 203
Max: 345
35 5 Min: 3570
Max: 6060
Min: 200
Max: 339
Min: 276
Max: 468
40 6 Min: 4845
Max: 8235
Min: 271
Max: 461
Min: 375
Max: 637
Awaken stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
99 30% 50% 15% 0%

Level Stars HP Atk Def
25 3 Min: 1860
Max: 3345
Min: 119
Max: 214
Min: 158
Max: 284
30 4 Min: 2670
Max: 4545
Min: 171
Max: 291
Min: 227
Max: 386
35 5 Min: 3630
Max: 6180
Min: 233
Max: 396
Min: 309
Max: 525
40 6 Min: 4935
Max: 8400
Min: 316
Max: 538
Min: 420
Max: 714

RATING

Dungeon
Farming
Arena Offense
Arena Defense
Guild War Offense
Guild War Defense
ToA

RUNES

EARLY RUNES
( Atk% / Atk% / Atk% )
Atk%
Atk%
Atk%
LATE RUNES
( Atk% / Crit D% / Atk% )
Atk%
Crit D%
Atk%