Summoners War: Sky Arena Wiki

Wind Martial Artist - Lo

Grade:

Type: Attack

Obtainable from: Unknown Scroll, Mystical Scroll, Mystical Summon, Social Summon, Temple of Wishes, Wind Scroll

Devilmons: Feed it with 17 Martial Artists [Do not use Devilmons]

Awaken bonus: Increases Attack Speed by 15

Essences to awaken:

15 Mid Wind 10 Low Wind 10 Mid Magic 5 Low Magic

Skills

Turning Kick (390%)

Kicks an enemy and stuns the target for 1 turn with a 35% chance.

+ Lv.2 Damage +5%

+ Lv.3 Harmful Effect Rate +5%

+ Lv.4 Damage +5%

+ Lv.5 Harmful Effect Rate +5%

+ Lv.6 Harmful Effect Rate +5%

+ Lv.7 Damage +10%

Combo Attack (190%)

Attacks an enemy 3 times with each hit having a 20% chance to decrease the Defense for 2 turns. Instantly gain another turn with a 30% chance after the attack. (Reusable in 4 turns)

+ Lv.2 Damage +5%

+ Lv.3 Damage +10%

+ Lv.4 Damage +10%

+ Lv.5 Harmful Effect Rate +15%

+ Lv.6 Cooltime Turn -1

Qinggong (((SPD)

Increases the Attack Speed for 2 turns with quick footwork. Attacks the enemy to inflict damage proportionate to your Attack Speed. The Attack Bar will be increased by 50% after the attack. (Reusable in 5 turns)

+ Lv.2 Damage +5%

+ Lv.3 Damage +10%

+ Lv.4 Damage +10%

+ Lv.5 Cooltime Turn -1

+ Lv.6 Cooltime Turn -1

Stats

Stat Priority : Crit R%, Crit D%, Atk%

Base stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
98 15% 50% 15% 0%

Level Stars HP Atk Def
25 3 Min: 1890
Max: 3405
Min: 128
Max: 231
Min: 109
Max: 196
30 4 Min: 2730
Max: 4635
Min: 185
Max: 315
Min: 157
Max: 267
35 5 Min: 3705
Max: 6300
Min: 252
Max: 428
Min: 214
Max: 363
40 6 Min: 5040
Max: 8565
Min: 342
Max: 582
Min: 291
Max: 494
Awaken stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
114 15% 50% 15% 0%

Level Stars HP Atk Def
25 3 Min: 2070
Max: 3735
Min: 145
Max: 262
Min: 116
Max: 209
30 4 Min: 2985
Max: 5085
Min: 209
Max: 356
Min: 168
Max: 285
35 5 Min: 4065
Max: 6900
Min: 285
Max: 484
Min: 228
Max: 387
40 6 Min: 5520
Max: 9390
Min: 387
Max: 659
Min: 310
Max: 527

RATING

Dungeon
Farming
Arena Offense
Arena Defense
Guild War Offense
Guild War Defense
ToA

RUNES

EARLY RUNES
( Atk% / Atk% / Atk% )
Atk%
Atk%
Atk%
LATE RUNES
( Atk% / Crit D% / Atk% )
Atk%
Crit D%
Atk%