Summoners War: Sky Arena Wiki

Light Dice Magician - Tablo

Grade:

Type: Support

Obtainable from: Light and Darkness Scroll, Temple of Wishes

Devilmons: 11

Awaken bonus: Leader Skill: Increases the Attack Speed of ally monsters in the Arena by 24%

Essences to awaken:

10 High Light 20 Mid Light 5 High Magic 15 Mid Magic

Skills

Leader Skill

Increases the Attack Speed of ally monsters in the Arena by 24%.

Roll Dice (190%)

Rolls 2 dice to attack the enemy target 2 times and grants an effect according to each number you get for 2 turns as follows; 4: Unrecoverable, 5: Decrease DEF, 6: Increased chances of landing a Glancing Hit. Instantly gain another turn if you get the sam

+ Lv.2 Damage +5%

+ Lv.3 Damage +5%

+ Lv.4 Damage +10%

+ Lv.5 Damage +10%

Unlucky 7 (300%)

Rolls 2 dice to attack all enemies and stuns them for 1 turn if the sum of the numbers is greater than 7, decreases the Attack Speed for 2 turns if the sum is less than 7. Instantly gain another turn if you get the same number. (Reusable in 4 turns)

+ Lv.2 Damage +5%

+ Lv.3 Damage +5%

+ Lv.4 Damage +10%

+ Lv.5 Damage +10%

+ Lv.6 Cooltime Turn -1

Returned Dice

Makes the Attack Bar of all enemies and all allies change to 0, increases the Attack Speed of all other allies except yourself for 1 turn and stuns yourself for 1 turn. This effect can't be resisted and ignores the immunity.

+ Lv.2 Cooltime Turn -1

+ Lv.3 Cooltime Turn -1

Stats

Stat Priority : Spd, Hp%, Acc%

Base stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
101 15% 50% 15% 0%

Level Stars HP Atk Def
30 4 Min: 2985
Max: 5085
Min: 199
Max: 339
Min: 178
Max: 303
35 5 Min: 4065
Max: 6900
Min: 271
Max: 460
Min: 242
Max: 412
40 6 Min: 5520
Max: 9390
Min: 368
Max: 626
Min: 329
Max: 560
Awaken stats
Speed Crit. Rate Crit. Damage Resistance Accuracy
102 15% 50% 15% 0%

Level Stars HP Atk Def
30 4 Min: 3300
Max: 5610
Min: 220
Max: 374
Min: 189
Max: 321
35 5 Min: 4485
Max: 7635
Min: 299
Max: 509
Min: 257
Max: 436
40 6 Min: 6105
Max: 10380
Min: 407
Max: 692
Min: 349
Max: 593

RATING

Dungeon
Farming
Arena Offense
Arena Defense
Guild War Offense
Guild War Defense
ToA

RUNES

EARLY RUNES
( Spd / Hp% / Hp% )
Spd
Hp%
Hp%
LATE RUNES
( Spd / Hp% / Hp% )
Spd
Hp%
Hp%