Skills
Leader Skill
Increases the Critical Rate of ally monsters in the Arena by 24%.
Roll Dice (190%)
Rolls 2 dice to attack the enemy target 2 times and grants an effect according to each number you get for 2 turns as follows; 4: Unrecoverable, 5: Decrease DEF, 6: Increased chances of landing a Glancing Hit. Instantly gain another turn if you get the sam
+ Lv.2 Damage +5%
+ Lv.3 Damage +5%
+ Lv.4 Damage +10%
+ Lv.5 Damage +10%
Dice Trick (300%)
Rolls 2 dice to attack all enemies and randomly grants Unrecoverable, Decrease DEF, Increased chances of landing a Glancing Hit Effects for 2 turns. More effects will be granted as the sum of the numbers increases. Instantly gains another turn if you get
+ Lv.2 Damage +5%
+ Lv.3 Damage +5%
+ Lv.4 Damage +10%
+ Lv.5 Damage +10%
+ Lv.6 Cooltime Turn -1
Dice Madness ((DICE)
Rolls the dice 4 times to attack all enemies. The larger the number of dice, the greater the damage. If the number is the same as the previous number, the attacks ignores the enemy's defense. (Reusable in 5 turns)
+ Lv.2 Damage +10%
+ Lv.3 Damage +10%
+ Lv.4 Cooltime Turn -1
Stats
Stat Priority : Crit D%, Crit R%, Atk%
Speed | Crit. Rate | Crit. Damage | Resistance | Accuracy |
---|---|---|---|---|
101 | 15% | 50% | 15% | 0% |
Level | Stars | HP | Atk | Def |
---|---|---|---|---|
30 | 4 | Min: 2670 Max: 4545 |
Min: 220 Max: 374 |
Min: 178 Max: 303 |
35 | 5 | Min: 3630 Max: 6180 |
Min: 299 Max: 509 |
Min: 242 Max: 412 |
40 | 6 | Min: 4935 Max: 8400 |
Min: 407 Max: 692 |
Min: 329 Max: 560 |
Speed | Crit. Rate | Crit. Damage | Resistance | Accuracy |
---|---|---|---|---|
102 | 15% | 50% | 15% | 0% |
Level | Stars | HP | Atk | Def |
---|---|---|---|---|
30 | 4 | Min: 2880 Max: 4905 |
Min: 248 Max: 422 |
Min: 189 Max: 321 |
35 | 5 | Min: 3915 Max: 6660 |
Min: 337 Max: 573 |
Min: 257 Max: 436 |
40 | 6 | Min: 5325 Max: 9060 |
Min: 459 Max: 780 |
Min: 349 Max: 593 |
RATING
RUNES